Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Flashpoint vs. TOAW III

View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Flashpoint vs. TOAW III Page: [1]
Message << Older Topic   Newer Topic >>
Flashpoint vs. TOAW III - 10/28/2017 3:09:01 AM   


Posts: 104
Joined: 11/2/2013
Status: offline
I recently posted asking to compare Flashpoint to Command Ops. Also wondering, how does Flashpoint compare to The Operational Art of War III? I've read some post that have said I should get TOAW III because it's such a great game. I know there is another version coming out soon, but finances isn't an issue. Just trying to understand what are the differences and what are the pros/cons of each game? Is one better than the other, why?
Post #: 1
RE: Flashpoint vs. TOAW III - 10/28/2017 6:57:18 PM   

Posts: 16282
Joined: 7/5/2009
Status: online
I have TOAW3 as well. This is more of an apples to oranges comparison, for TOAW is IGOUGO (but with a twist), but again they are both great games in their own right.

I love TOAW3, but the current version is feeling its age a bit, imho, so maybe start with the other two, and get TOAW4 the second it comes out.


Visit us at: Campaign Series Legion
CS: Vietnam | CS: East Front 1939-1941 IN-THE-WORKS
CS: Middle East 1948-1985 Fully reimaged v2.0 available now!

(in reply to BKL)
Post #: 2
RE: Flashpoint vs. TOAW III - 10/28/2017 8:43:29 PM   


Posts: 2870
Joined: 3/18/2004
From: Maryland
Status: offline
Two different games. FCRS is tactical, with primary focus only on 1980's Germany NATO vs Warsaw Pact Bn/Bde scenarios. TOAW is operational, with much broader focus on many different operational warfare scenarios.

(in reply to Crossroads)
Post #: 3
RE: Flashpoint vs. TOAW III - 11/1/2017 1:43:06 PM   

Posts: 733
Joined: 11/17/2005
Status: offline
If you were to design a scenario in TAOW III that was an exact duplicate of a FCRS scenario (other than scale, TAOW does not support direct ranged fire), I think you would see that FCRS might give back a more realistic feel. I like both though. TAOW seems to be more of a jack of all trades master of none, whereas FCRS has a very specific feel for what it simulates.

(in reply to pzgndr)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Flashpoint vs. TOAW III Page: [1]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI