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The scenarios of Shifting Sands - Part 1

 
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The scenarios of Shifting Sands - Part 1 - 10/5/2017 12:38:57 PM   
Dimitris


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http://www.warfaresims.com/?p=4606

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RE: The scenarios of Shifting Sands - Part 1 - 10/5/2017 2:20:48 PM   
Primarchx


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Excellent! Can't wait to try Operation Moked.

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RE: The scenarios of Shifting Sands - Part 1 - 10/5/2017 6:16:03 PM   
tjhkkr


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quote:

ORIGINAL: Primarchx
Excellent! Can't wait to try Operation Moked.


I agree. Looking forward to this one...


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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

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RE: The scenarios of Shifting Sands - Part 1 - 10/5/2017 9:51:12 PM   
Cik

 

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looks excellent. i love OCA.

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RE: The scenarios of Shifting Sands - Part 1 - 10/5/2017 10:55:10 PM   
cns180784

 

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Are they each just scenarios during different times/conflicts involving Israel or is there an actual campaign like NI and CoW?

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RE: The scenarios of Shifting Sands - Part 1 - 10/6/2017 2:18:42 PM   
.Sirius


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Hi all the scenarios are in chronologial date order, with a pass score to carry on to the next scenario the bulk of the scenarios are based on the Yom Kippur War 1973

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RE: The scenarios of Shifting Sands - Part 1 - 10/6/2017 9:29:38 PM   
cns180784

 

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Cool, count me in anyway.

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RE: The scenarios of Shifting Sands - Part 1 - 10/6/2017 9:42:00 PM   
kevinkins


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Can us mere mortal designers set up linked scenarios requiring a "pass score"? Interested in the mechanics of preventing the player from playing scenario packages in any order they please. Maybe the better question is what is a pass score?

Thanks

Kevin

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RE: The scenarios of Shifting Sands - Part 1 - 10/6/2017 9:50:49 PM   
HalfLifeExpert


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I think the 1.09 update that shipped alongside Northern Inferno gave the scenario designer the ability to create campaigns, with the past scores and all.


Basically, the player has to get a certain score to proceed to the next scenario in the campaign.

Frankly, I think Gunner98 should do that with his Fury campaigns when they are done.

< Message edited by HalfLifeExpert -- 10/6/2017 9:51:29 PM >

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RE: The scenarios of Shifting Sands - Part 1 - 10/6/2017 10:09:23 PM   
kevinkins


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I will move this question over the the scenario and mods forum where it will not distract from Shifting Sands.

Thanks.

Kevin

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RE: The scenarios of Shifting Sands - Part 1 - 10/6/2017 11:42:20 PM   
Gunner98

 

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quote:

when they are done


Be a while yet. Will probably set it up as a campaign but there is no real advantage until they're done.

The Strike Tutorials are set up as a campaign now.

B

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RE: The scenarios of Shifting Sands - Part 1 - 10/7/2017 1:40:09 AM   
HalfLifeExpert


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Yes I know, it will be some time before the Fury series is complete, but once it is, or once one of them is done, it would make sense to transform them into the first true community CMANO campaigns.

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RE: The scenarios of Shifting Sands - Part 1 - 10/7/2017 1:43:57 AM   
thewood1

 

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No pressure or anything...

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RE: The scenarios of Shifting Sands - Part 1 - 10/7/2017 1:54:02 AM   
Gunner98

 

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None taken

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