Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

War in the West Update 1.01.68

View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> Press Releases, News and Events from Matrix >> War in the West Update 1.01.68 Page: [1]
Message << Older Topic   Newer Topic >>
War in the West Update 1.01.68 - 10/4/2017 1:33:20 PM   


Posts: 120
Joined: 7/26/2017
Status: offline
Hello everyone!

Today we are releasing the latest version of War in the West and Operation Torch. It's the first post-Steam release official update and resolves all significant issues reported to us since that time, as well as making some notable improvements to historical balance.

You can find the whole changelog HERE, while you can download the update from our Members' Area or directly from HERE!
A little preview:

New Features and Rule Changes
- Improved game performance (logistics and map draw).
- Air base unit will be created once expansion starts. Size 0 air base appears in black color
as size 1. Size 0 air bases should not be visible in air transfer mode (no AC on them).
- Adjusted ground replacement routine to reduce substitution probability (more so for
outdated equipment).
Bug Fixes
- When assigning support units to a location, any support units in a HQ that are in the hex
are not available to be assigned. Units in the same hex as the location should be able to be
assigned to the location. Fixed.
- Fixed air group display bug on air navigation panel (F10).
- Ground elements which are not in the TOE or substitution list can get replaced into the
unit. Fixed.
Data and Scenario Changes
- Aircraft change - 0642 Lancaster B.I Special - add some 4000lb bomb loadouts for earlier
use, limit 12000lb bomb use to 5/44 and later. A few other minor changes.
- Device change - 0683 NEW: French 75mm CA Mle 1932 AA Gun (moved from 0561)
- Many changes to scenarios. The most notable of these is the addition of many new frozen
static divisions to the German forces in the campaign games. These divisions will use up
some of the German manpower for training early in the scenarios, and then be activated
as they were historically.

There you are guys. We hope you enjoy our new update and keep having fun with the game!
Post #: 1
RE: War in the West Update 1.01.68 - 10/5/2017 2:45:19 PM   

Posts: 8623
Joined: 11/3/2002
From: Dismal Seepage Indiana
Status: offline
Thank you for the on-going support!


(in reply to rodmebelvillanueva12)
Post #: 2
Page:   [1]
All Forums >> [General] >> Press Releases, News and Events from Matrix >> War in the West Update 1.01.68 Page: [1]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI