Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Naval move question

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Naval move question Page: [1]
Login
Message << Older Topic   Newer Topic >>
Naval move question - 10/4/2017 1:09:39 AM   
jjdenver

 

Posts: 1839
Joined: 11/2/2007
Status: offline
If CW has a 4-4 TRS in Plymouth and a 3-4 MOTART in Southampton (Plymouth borders BoB & N Sea while Southampton is only on N Sea). Then CW wants the 4-4 TRS to pick up the 3-4 MOTART and end up in BoB SZ.

How is this accomplished? I think in WIFFE boardgame the 4-4 would move to N. Sea 0 box then Southampton, embark ART, then back to N. Sea 0 box (having spent 3 movement so far) then 4th movement point would send it to BoB 0 box.

How do you do this in MWIF? I mean mechanically how do you do it using the interface of the game?

_____________________________

Post #: 1
RE: Naval move question - 10/4/2017 2:34:46 AM   
lomyrin


Posts: 3741
Joined: 12/21/2005
From: San Diego
Status: offline
Enter the port holding ctrl pressed, load the unit and continue releasing ctrl

(in reply to jjdenver)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Naval move question Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.111