Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

First time I have seen this

View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> First time I have seen this Page: [1]
Message << Older Topic   Newer Topic >>
First time I have seen this - 9/11/2017 9:28:04 AM   


Posts: 20
Joined: 5/26/2016
Status: offline
Playing the AI on normal settings. During the 1941 Blizzard the AI did a very sneaky trick. I had Leningrad sealed from the west. Narva, Peskov, Novgorod. Unfortunately I didn't have Tallinin occupied, although had captured it earlier in the game, also the crossing point linkig the two lakes was not guarded. Anyway either by seabourne invasion or the soviets "Ghosted" through my positions.

The first I knew something was wrong was a whole stream of Soviet units behind my lines heading for Riga. Never seen anything happen like this before. Does the AI need to have a un-guarded port to mount a seabourne invasion or can it land on any coastal hex ?

I was enjoying the game upto that point,anyway seeing the Soviets streaming towards Riga I felt it was game over. I'm not the best of players having not taken Moscow ect, in fact I had taken D-TOWN and in the centre Vyasma and
just was a few hexes of Leningrad. I should point out I didn't use HQ BUILD UP AT all "just my choice". I felt it more realistic,I doubt I would have done mch better with it on. Anyway thanks for reading any advice would be most welcome. I enjoy playing the game and really play for the fun of it.

Post #: 1
RE: First time I have seen this - 9/11/2017 1:14:04 PM   


Posts: 1034
Joined: 10/5/2009
Status: offline
Easy solution is SEC regiment in Tallinin, 2 such in Riga.

AI can use coastal beachheads but a port allows more, exploitation of rail net, etc.

Have never seen it myself, but then I follow above advice.

(in reply to stefankollers)
Post #: 2
RE: First time I have seen this - 9/11/2017 2:08:14 PM   


Posts: 20
Joined: 5/26/2016
Status: offline
Thank's for the advice. I am actually playing my own scenario, called an "Alternative Campaign". Starting from the 1941 start line, but assumes the Germans didn't get involved in a North African Campaign, also uses more forces which were stationed in the west "Army Group H" under Rommel. This is stationed in the south also attached a couple more German Panzer Divisions under General Mantuefell. This removes the Italian contribution as The Italians don't participate in the Russian Campaign, in this fictious "What if Campaign"

I have noticed the AI does tend to move massive amounts of units all over the place, I have read on other posts it cheats ? Anyway having fun, next time I will cover the Ports, as I said I did capture Tallanin early on, but this game gives the Player so much to do, usually I forget to move the Finns or repair rail line. I should take my time more.

(in reply to swkuh)
Post #: 3
RE: First time I have seen this - 9/22/2017 1:30:36 AM   

Posts: 1288
Joined: 12/3/2007
From: Carnegie, Australia
Status: offline
Please be advised that the AI cheats. It can move units through lakes, no go barriers and easily out of your zones of control.

When I first saw this I rolled back the game, changed the AI to human and tried to replicate what the AI did. Not a snow flakes chance in hell.

Then again it continually leaves HQs and Airbases well forward and unguarded so take the good with the bad.

(in reply to stefankollers)
Post #: 4
RE: First time I have seen this - 9/22/2017 7:10:36 AM   

Posts: 11745
Joined: 9/8/2006
From: Poland
Status: offline
Yes, AI has various weaknesses, on the other hand it can sometimes do things human player may not, to offset them.

(in reply to 56ajax)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> First time I have seen this Page: [1]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI