The British had chased the DAK across as Plan B. The Allies lost near 10 Naval Units in the Mediterranean trying to make space for an amphibious invasion, Axis bombers were far reaching from Sicily and Southern Italy. It was a hot mess, my Air Force was not set to be a force in strength until the spring of 1944, without adequate cover I had to call off the invasion.
And yes you are correct, it would be a shame if I could still win even as the Axis won their decisive victories!
I was thinking in september 42. You had a lot of American transports in the area and Sicily seemed ripe to be overrun (1 figther, a maritime bomber, a strategic bomber, a HQ and a corp).
Yes that's right.
Of course, looking back is "easy" to know how to proceed.
I think i couldn't transfer enought air power to Sicily until late October/November (when bad weather come to Russia). That was a very critical time.
In my opinion these were the main "hits" of the game:
1) The easy fall of France (because of my 4 panzers and lutwaffe and the "wrong" strategy of allies).
2) The DOW on Spain (because it made Vichy to join Axis and some luck with the defence of Madrid).
3) My first assault on Russia, cutting so many enemy units and killing all the enemy's planes=)
4) The "delay" on the assault of Sicily.
5) The low level of income for Russia and the fact that they launched some offensive (and expensive) operations instead of hold the land and make small CA operations.
6) The long Africa's campaing for allies which didn't allow them to save MPP for Overlord.
Maybe, in this game it happend the opposite if we compare it to the first one. Germans had the initiative during many time in the game, so the allies had to react to my actions and when they wanted to make offensive operations it sufered delayments.
But, this is "teory". As i said. Despite being "ahead" of the game... i was always fear of the economy and, thus, the war.