From: Northwestern Georgia, USA
The turn is away. It could be a bloody one. Assuming that handling the turn and the next one might take Erik quite awhile, I asked him to send the Combat Report, as soon as he ran the turn. No word from him yet.
As I wait with great and nervous expectations, a few things:
Death Star CAP: Here's the look that Erik got at Death Star CAP. It's very strong, but I can definitely envisions hundreds of aircraft attacking, a certain percentage getting through to wreak havoc, especially on CVEs. I can also envision Erik sending in waves of small fry that might scatter my TFs, exposing them to attack away from DS cover. It is likely that enemy alpha strikes will inflict losses but suffer terrible losses. I'm prepared for that, but of course my thoughts veer towards worst case scenarios, disasters, etc.
This game bears no relation to the real war, of course. Erik has thousands of good fighters. Most of them are posted in the Home Islands, protecting industry. They are third- (fourth?) generation models with superb pilots. His fighter corps in much strong than mine. And he just shifted 400 elite fighters from Bangkok to the Home Islands (I think). Paired with them are probably thousands of bombers and kamikazes, also piloted mostly by elite pilots. He hasn't launched any big raids in months, nor suffered any meaningful losses. His strike forces are in fast, high-quality aircraft. It's a scary thing.
Add to that his immense network of big airfields and it's a daunting thing.
The only way I could think of to counter the threat was to configure the Allied armada in this fashion, protected by every carrier available. The Death Star is unusual, but so are the waters in which it sails.