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Campaign Series East Front III / timeline & coverage questions

 
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Campaign Series East Front III / timeline & coverage qu... - 8/10/2017 7:56:40 AM   
Hoplite1963

 

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I see the initial module is scheduled to start in 1939. Will the starting month be January or September. If earlier will it allow the creation of scenarios from the Slovak–Hungarian border war of March 1939 ? Also guess as East Front III is starting in 1939 that we will not get the Czech forces for a counterfactual early start to the war at the time of Munich ? Are there any plans to add them at a later stage along with Turks as well?

Many thanks
Ian
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RE: Campaign Series East Front III / timeline & coverag... - 8/10/2017 10:57:28 AM   
Crossroads


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Hello Ian!

The timeline will cover the period from Jan 1939 to Dec 1941, so you're good as far that one goes. As for the exact content, and what's in when the game comes out, what later, it is a bit early still. Jason perhaps can comment that one

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RE: Campaign Series East Front III / timeline & coverag... - 8/10/2017 11:17:11 AM   
Jason Petho


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Czech forces won't be included in the initial release, but in the future updates they will be included.

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RE: Campaign Series East Front III / timeline & coverag... - 8/10/2017 2:40:10 PM   
Hoplite1963

 

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Thanks guys.

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RE: Campaign Series East Front III / timeline & coverag... - 8/10/2017 8:12:38 PM   
Jason Petho


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FYI, we are aiming to include:

Russia
Germany
Hungary
Romania
Poland
Finland

With the first release.

< Message edited by Jason Petho -- 8/10/2017 8:13:07 PM >


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RE: Campaign Series East Front III / timeline & coverag... - 8/17/2017 5:25:45 PM   
Hoplite1963

 

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Hi Jason

Thanks for that. I Know I am really pushing my luck here but any chance of a list of the nation / force sets that will ship with the CS Vietnam game ?
Regards

Ian

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RE: Campaign Series East Front III / timeline & coverag... - 8/17/2017 8:15:32 PM   
Jason Petho


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No problem at all, Ian!

The following countries are already built for the game, and they will be included in Vietnam 1.00

China
France
USA
South Vietnam
South Korea
Laos
New Zealand
Australia
North Vietnam
Cambodia

These two are in the works.
Generic ProWest
Generic ProEast

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RE: Campaign Series East Front III / timeline & coverag... - 8/17/2017 9:36:02 PM   
Hoplite1963

 

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Thanks Jason
Does this mean that the Pathet Lao, Khmer Rouge and the Viet Cong forces will use the “Generic ProEast” counters, bases and info box art etc while the NVA have their own ?

Many thanks
Ian

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RE: Campaign Series East Front III / timeline & coverag... - 8/17/2017 10:18:55 PM   
Jason Petho


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Viet Cong will be part of the NVA forces.

Pathet Lao and Khmer Rouge will be part of the ProEast.

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RE: Campaign Series East Front III / timeline & coverag... - 8/17/2017 10:19:12 PM   
berto


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I will let Jason provide a more authoritative answer.

But we are constrained by the game code, where nation #s range from 0 to 99. 100 nations ("factions") seems like a good many, but across all the games that the Campaign Series will cover, 100 is really not very many. We need to be careful which nations are assigned their own unique slots, and which marginally significant nations/factions are assigned to the several generic slots.

Why don't we just increase the number of nation slots to > 100 therefore? Ugh, that would raise a host of issues, require all sorts of code and data changes, and risk birthing a horde of bugs. We would much, much rather not do that.

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RE: Campaign Series East Front III / timeline & coverag... - 8/18/2017 4:11:48 AM   
Hoplite1963

 

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Thanks guys for the extra detail here. Guess there is nothing to stop us making extra mod sets to swap in here ?

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RE: Campaign Series East Front III / timeline & coverag... - 8/18/2017 1:18:11 PM   
Jason Petho


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You're free to mod as usual, of course.

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RE: Campaign Series East Front III / timeline & coverag... - 8/23/2017 10:06:33 AM   
Crossroads


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An early EF Main Menu mock-up...



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RE: Campaign Series East Front III / timeline & coverag... - 8/23/2017 10:07:31 AM   
Crossroads


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A two color theme with proper Feldgrau and "Panzer grau" hues

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RE: Campaign Series East Front III / timeline & coverag... - 11/20/2017 8:52:42 PM   
alwaysdime

 

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What release date are we looking at? I seem to remember winter 2018 from some where. Would that be January 2018 or December 2018?

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RE: Campaign Series East Front III / timeline & coverag... - 11/20/2017 9:00:40 PM   
Jason Petho


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December 2018

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RE: Campaign Series East Front III / timeline & coverag... - 11/21/2017 12:00:13 AM   
alwaysdime

 

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You just ruined my holiday spirit! Thanks for the quick response.

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RE: Campaign Series East Front III / timeline & coverag... - 11/21/2017 1:35:11 AM   
alwaysdime

 

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Actually what made me ask is I saw the 2.0 manual over on Campaign Series Legion and that got me excited thinking it would be this winter. Oh well, at least I have the Operational Art of War 4 to hold me over.

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RE: Campaign Series East Front III / timeline & coverag... - 12/29/2017 3:47:45 PM   
Hoplite1963

 

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quote:

FYI, we are aiming to include: Russia Germany Hungary Romania Poland Finland With the first release.



With regard to this I see that the Campaign Series Legion website now makes reference to Italy and Slovakia being included with the initial release as well. Is this an oversight or an addition? Either way no worries.

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RE: Campaign Series East Front III / timeline & coverag... - 12/29/2017 5:52:38 PM   
Crossroads


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quote:

ORIGINAL: Hoplite1963

quote:

FYI, we are aiming to include: Russia Germany Hungary Romania Poland Finland With the first release.



With regard to this I see that the Campaign Series Legion website now makes reference to Italy and Slovakia being included with the initial release as well. Is this an oversight or an addition? Either way no worries.



Good catch Hoplite, let me check this with Jason, I might have posted an earlier wish-list at CSLegion.com. I'd imagine things will be in a flux for a moment or two yet, be warned

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RE: Campaign Series East Front III / timeline & coverag... - 12/30/2017 5:25:08 PM   
Jason Petho


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I think Italy and Slovakia will be included, but I don't think with EFIII 1.00

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RE: Campaign Series East Front III / timeline & coverag... - 12/30/2017 5:38:45 PM   
Hoplite1963

 

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Thanks for the quick turn around on this one.

Regards
Ian

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RE: Campaign Series East Front III / timeline & coverag... - 12/30/2017 6:32:08 PM   
athineos


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In the meantime, I'll be playing JTCS...

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RE: Campaign Series East Front III / timeline & coverag... - 12/31/2017 1:19:36 PM   
Crossroads


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quote:

ORIGINAL: athineos

In the meantime, I'll be playing JTCS...


Always a good option!

In the meantime, too, here's the current version on the new East Front Panzergrau-based color scheme:



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RE: Campaign Series East Front III / timeline & coverag... - 12/31/2017 4:11:25 PM   
athineos


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RE: Campaign Series East Front III / timeline & coverag... - 1/13/2018 5:35:21 PM   
Crossroads


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There's a new post by Jason about the German WW2 Order of Battle research and implementation at our website:

  • German Order of Battle in East Front III

    Any questions or comments, please post there or ask here

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    RE: Campaign Series East Front III / timeline & coverag... - 2/23/2018 4:44:55 PM   
    Hoplite1963

     

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    Hi All
    Now that we know the scope and nation content of the East Front III core game I thought it might be interesting to some thoughts up here about what I would like to see in the two main follow on modules both to get in these requests and to stimulate discussion about what is possible and what people would like here.

    EFIII core game (what we know we are getting)

    Time period January 1939 to December 1941, coverage Polish Campaign, Winter War and the first 6 and a bit months of Operation Barbarossa.
    Nations included at launch; Finland, Hungary, Nazi Germany,(with separate subsets for Army, SS Luftwaffe, DAK & GD units) Poland, Romania and Union of Soviet Socialist Republics. (With subsets for Army Guards & NKVD units)

    EFIII 1st Core DLC package

    Time period covered, January 1942 to December 1943.

    What I would like to see. Time period covered also extended backwards to cover January to December 1938 to cover the war breaking out early over the Czech crises with German and Soviet OOB’s also extended back to cover this. (You would need to do this for the Soviet’s for Rising Sun II for the battles in Manchuria in any case)

    Additional nations added; Slovaks, Czech’s, (for hypothetical Munich war) Spanish and Italians (with subsets for army, Black shirt legionary and Italian Social Republic units and formations)

    Developments to the games engine

    Ground Scale

    This is going to be the module that covers Stalingrad and (while I appreciate some people have good reasons for not wanting this) to do this battle justice I would like to see the ability to set an alternative ground scale in the scenario editor. Not trying to turn the game into a squad level simulation, as there are other games to do that, but do think that scenario designers should have the option to set the ground scale to 125 as opposed to 250 meters per hex. If you left the time scale at 6 minutes this would mean doubling line of sight, weapons ranges and movement allowances. (Although you might want to increase the cost of some hex side terrain types and reduce stacking limits)
    Quite apart from being able to depict smaller battles in greater detail this would also reduce the unappealing overcrowding effect you can currently get from small encounters. Such a facility would also be useful when you came to redo Rising Sun where some of the scenarios such as those for Iwo Jima suffer rather badly from this problem. It’s interesting here to compare the current Rising Sun scenario “Trouble Along the IIu” which uses the current CS series 250 meters per hex scale and uses a 19 by 22 hex map and the “The Battle of the Tenaru” scenario for the same action in the “P..... B.... Demo” where a 63 by 40 map is employed.

    Unit arrivals and departures

    Here it would be good to give scenario designers the ability to set departure as well as arrival times for units (to simulate withdrawals and also to have off map artillery units arrive (and depart) from their none on map locations during the course of the game.

    EFIII 2nd Core DLC package

    Time period covered January 1944 to December 1945 or perhaps December 1947 as the next month appears to be the starting point for the post WW2 games.
    Scope of coverage the last two years on the Eastern Front, and WW2 in the northern Balkans from the start of the Partisan warfare phase to the end of the war and its partisan warfare aftermath.

    Additional nations added / developing the series minor factions coverage:

    Bulgarians, Russians, (for Russian liberation Army and Osttruppen, (using the blue/red/white flag, (you would need this faction for the Imperial Russians in a WW1 game in any case) Yugoslav (using the red star over the blue white and red partisan flag, (I suggest that the original defence of Yugoslavia in 1941 by the Royal Yugoslav Army should be covered in the West Front game) For the Polish nation set from February 1942 the flag/base/counter/unit set changed to cover the Polish Home Army, and two generic factions Pro Axis and Pro Allied.

    Here I would like to see the games engine developed further so that in either the order of battle or the scenario editor, a scenario designer could choose from a range of flag/counter/base sets for a generic “Pro” faction to cover the particular nation being fielded in that battle. This feature would be good to extend to other games in the series ie Khmer Rouge & Pathet Lao sets added to the “Pro East” faction set in the Vietnam game and PLO & Hezbullah sets added to the “Pro East” faction set for the Middle East Game. This would also make it easier to keep the number of national faction sets across the whole series to under 100 which I understand is desired for technical reasons.

    For the generic “Pro Allied” faction I would like to see flag/base/counter sets and corresponding units and formations for; Polish LWP army fighting with the Soviets on the Eastern Front, Chetniks, and pro allied Albanians & Ukrainians.

    For the Pro Axis” faction I would like to see flag/base/counter sets and corresponding units and formations for Chetniks, Croats, Serbian Government of National Salvation, Italian and German Montenegrin puppet troops and pro axis Albanians & Ukrainians.(the insurgency war in Ukrainian carried on to well after any 1945 or 1947 cut off date.

    Developments to the games engine.

    Two Player campaigns

    Here I would like to see campaigns playable by 2 players using play by e-mail or hot seat along the lines of those available for the 2nd of the “P.....B....” full games.

    What do people think ?

    Regards
    Ian






    < Message edited by Hoplite1963 -- 2/23/2018 4:49:55 PM >

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    RE: Campaign Series East Front III / timeline & coverag... - 2/26/2018 6:47:16 PM   
    Jason Petho


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    That's some noteworthy feedback, Ian! Thank you!

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    RE: Campaign Series East Front III / timeline & coverag... - 3/8/2018 3:02:02 PM   
    Eagle-FZS


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    Are you already actively working on East Front III or just sporadically?

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    RE: Campaign Series East Front III / timeline & coverag... - 3/8/2018 3:08:32 PM   
    Jason Petho


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    We are actively working on East Front III.

    Obviously, the focus is on Vietnam at the moment, but work is still being done on East Front III.

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