Right so my plan to follow history looks like one I need to do in any case as the effects of not doing so are pretty penal.
[The Allies] MUST go along with it for at least the first 10 days of game-time. If he does NOT, he will suffer a penalty in the form of alarming declines in Belgian and Dutch morale, with a corresponding drop in French command-and-control effectiveness. It IS, however, possible to escape the shackles of the Dyle Plan by playing the “Cancel Dyle Plan” action card. But it costs 45 PP to do so in the first round, and the cost goes down by 5 PP every round. If the Allied player can hang on to the Dyle Line for ten rounds, the high command in Paris comes to its senses and cancels the whole now-pointless scheme at the start of the May 20th round, leaving you free to act as the situation seems to dictate.
In order to stick to the Dyle plan the allies must attain 50 Dyle points on May the 10th, 100 Dyle points on May the 11th, 150 on May the 12th and 200 for every subsequent round that the Dyle plan is still in effect.
Well that's disappointing - I have searched for Dyle Points in the manual but it doesn't define how to attain them I see that there is a running total for these along the top bar though so at least I can see where I am - and hopefully as this marker moves I can see what I am doing to make it move!
Oh well, I guess I'll just make it up as I go along by moving those units that historically headed for the Dyle to head for that river - and hope that works.
I have a staggering 12 PP with the French so cancelling this stupid plan is out even if I wanted to....
< Message edited by warspite1 -- 7/29/2017 2:25:44 PM >
England expects that every man will do his duty. Horatio Nelson October 1805