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West Berlin 2.0

 
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West Berlin 2.0 - 6/1/2017 1:24:31 PM   
Plodder


Posts: 998
Joined: 7/28/2003
From: New Zealand
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I've been using QGIS for a while now while making the Situation Maps for CO2 and I'm in love with it. I've decided to abandon my hand made map of West Berlin and try and build a new version completely in QGIS. I'm using William's excellent tutorial to generate the fp9 data. I may have to do the finishing touches using PSP but I'm going to try and beautify it using QGIS. It's actually got some great options. Here's the initial map with the Berlin Wall. This would have taken me months to do by hand but I did this in an evening. I still need to adjust the water ways and delete the modern buildings.



_____________________________

Gen. Montgomery: "Your men don't salute much."
Gen. Freyberg: "Well, if you wave at them they'll usually wave back."
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RE: West Berlin 2.0 - 6/1/2017 2:37:33 PM   
MikeJ19


Posts: 3268
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
Wow, looks really neat. Good luck. An urban battle sounds like a very good challenge!

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RE: West Berlin 2.0 - 6/1/2017 2:53:40 PM   
harry_vdk

 

Posts: 338
Joined: 6/10/2014
From: Drachten
Status: offline
Hi,

Is this useful? Somethig around 1990




Attachment (1)

< Message edited by harry_vdk -- 6/1/2017 2:54:49 PM >

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RE: West Berlin 2.0 - 6/1/2017 5:40:29 PM   
CapnDarwin


Posts: 7733
Joined: 2/12/2005
From: Newark, OH
Status: online
Looks like a great map in the making. Welcome back Plodder!

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Work on Southern Storm continues as we squish bugs and work on features.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

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RE: West Berlin 2.0 - 6/1/2017 7:28:18 PM   
WildCatNL


Posts: 361
Joined: 3/27/2009
From: Eindhoven, the Netherlands
Status: offline
Great stuff, Plodder.
Southern Storm's map scanning also will make a less effort to go from a QGis map to map values, automating the detection of water/rivers.

William

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William
On Target Simulations LLC

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RE: West Berlin 2.0 - 6/1/2017 8:06:33 PM   
zakblood


Posts: 22416
Joined: 10/4/2012
Status: offline
sounds interesting and looks great, hope it goes well and thanks for sharing the shots

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RE: West Berlin 2.0 - 6/2/2017 7:28:15 AM   
kipanderson

 

Posts: 393
Joined: 8/27/2001
From: U.K.
Status: offline
Plodder,

fantastic.. congratulations on an outstanding map.

All the best,
kip.


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RE: West Berlin 2.0 - 6/4/2017 12:43:22 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
Looking good Plodder!!!

Nice to see you back!!

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

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Post #: 8
RE: West Berlin 2.0 - 6/16/2017 10:27:51 PM   
TheWombat_matrixforum

 

Posts: 469
Joined: 8/2/2003
Status: offline
Cool. Lived in Berlin twice during the Cold War (worked at Marienfelde 690th ESW Det 1 the last time). Be overestimating to see what goes on with this map, and hopefully a scenario.

(in reply to Mad Russian)
Post #: 9
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