I realize that most of you probably don't exactly know how leaders function, so I thought I'd give a small crash course.
Below you will see too similar leaders, both from the Wehrmacht, so they are Germans. Both are in command of a 40 staff HQ. Good old Otto Grün, that some may remember from GD 1938 v2, has a staff rating of 25. So has the more well known Feodor von Bock. What does that mean?
It means that they will give full bonuses to HQs the size of 25 Staff and below. The bonuses they give are equal to the numbers under their Staff value. So Grün would give a +23% combat bonus to the units under his command, while von Bock would give even more, that is +34%. Also each gives a Morale bonus, also shown below the combat rating.
So basically you might say that von Bock is a superior general to Grün. Not so fast, both have cards, that can be played, and that may also influence your choice of commander, for your HQs. Also there is this, a small surprise addition that I have been planning: Officers can now level up, and become better. A level 2 Otto Grün might well be better than a level 1 Feodor von Bock.
What happens if the Staff they are commanding is above the value of their capacity (STAFF Stat). In that case only staff members below that number get the bonus. The ones above get no extra bonus.
So how do we compare an officer with say Staff 40 and 10% combat bonus, to a staff 20 with 20% bonus. Well one way of looking at it is to multiply the two numbers together, to see what is higher. That is if they are both manning a HQ that is as high as they can command. In the above case, 20x20 is the same as 40x10. So, if the staff they are commanding in the HQ is below 40, the best bet is to use the one with 20% bonus.
That, was a short tutorial.
Of course things may not always be as clear cut as in this case. ...