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Shield effect as animation? More effect variations?

 
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Shield effect as animation? More effect variations? - 4/16/2017 12:08:51 AM   
Tremono

 

Posts: 4
Joined: 4/15/2017
Status: offline
Hello,
i have questions about effect images limits

1) Is possible have separate images for 2 types of shield component? (similar to a colored weapons beam etc.) Or is it hardcoded as component type image?
2) And can i set shield (for example) effect as animation Frame_001.png, Frame_002.png... instead of static image?

Im exploring modding posibilities (realy not bad) and see many limits, where i did not expect them, such a waste of potential! :) (BTW. Can be expected some update, or is this final?)

Thanks.

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English is NOT my native language. But I am doing my best. ;)
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RE: Shield effect as animation? More effect variations? - 4/16/2017 1:05:37 AM   
Retreat1970


Posts: 779
Joined: 11/6/2013
From: Wisconsin
Status: online
I don't know about the shield effects, but the latest patch 1.9.5.12 came out two years ago. I would say it's final but you never know.

(in reply to Tremono)
Post #: 2
RE: Shield effect as animation? More effect variations? - 4/16/2017 5:05:37 AM   
rjord1

 

Posts: 1849
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
Distant Worlds 2 is in development so hopefully there will be more modding capabilities included.

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RE: Shield effect as animation? More effect variations? - 4/17/2017 9:44:17 PM   
Tremono

 

Posts: 4
Joined: 4/15/2017
Status: offline
Thanks.

Its a pity. I want different shield mechanism for every race, energy shield for one and animated flak defence for another. Its hard with only one image. :) Well, i cant have everything. ;)

BTW:
Hmm, two yars is long time...
And i did not find official info about Distant Worlds 2. Exist?

_____________________________

English is NOT my native language. But I am doing my best. ;)

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Post #: 4
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