From: Fairfax, VA, USA
Just my three Martini opinion, but I just don’t think it is practical, programming-wise, to make a game that combines land, air and sea under one general system satisfactory to a, more or less, hard-core gamer. I would prefer the naval and air campaigns being somewhat abstracted in some way, (for example, a group of hexes made into zones for the naval war).
Otherwise, the programmer could create three games that interface flawlessly together:
Strategic Command WWII War in Europe Land Campaign
Strategic Command WWII War in Europe Naval Campaign
Strategic Command WWII War in Europe Air Campaign
A cornucopia of delights for the hard-core gamer.
A nightmare for the programmer.
But, for the record, I am delighted with the status quo!
< Message edited by wie201 -- 4/27/2017 12:03:20 AM >