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RE: The Dutch are the first to Die!

 
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RE: The Dutch are the first to Die! - 6/8/2017 1:01:29 PM   
Lowpe


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He is 19 hexes from the coast of Honshu...so a targeted strategic strike cannot be ruled out. I forget what the range is you need to be to actually be able to target a strike...but one flank speed run will do it.

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RE: The Dutch are the first to Die! - 6/8/2017 1:08:10 PM   
adarbrauner

 

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Do you fear for a raiding landing??

Also, if it was Kurilis bounded, it shuold have come from a more northern course/direction. Still, they are observed moving with North-east course (odd). Sounds like a form of deception, or bait. But for what?
alternatively, mistake by Obvert's side in letting showing that fleet.

But jees how aggressive is that guy.

Lowpe: "All of the AA in the Home Islands are on the western half of Honshu". Meaning where? And why not in Hokkaido too?

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RE: The Dutch are the first to Die! - 6/8/2017 1:11:12 PM   
adarbrauner

 

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Would you ever consider a PB's picket line?

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RE: The Dutch are the first to Die! - 6/8/2017 1:14:47 PM   
Encircled


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I don't think you can appreciate just how weak Japan is in the north till you have actually played them.

Until I did I always assumed that a raid to the North would be suicide, but if you are going all in the SE and SW, there are huge holes that an Allied CV fleet can really exploit.

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RE: The Dutch are the first to Die! - 6/8/2017 1:20:28 PM   
Lowpe


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quote:

ORIGINAL: adarbrauner

Do you fear for a raiding landing??

Darn right I do!

Also, if it was Kurilis bounded, it shuold have come from a more northern course/direction. Still, they are observed moving with North-east course (odd). Sounds like a form of deception, or bait. But for what?
alternatively, mistake by Obvert's side in letting showing that fleet.

I wouldn't rule out bait to draw out the Shokaku or simply a CAP trap, or a surface bombardment of Sendai either.

But jees how aggressive is that guy.

I think he is willing to lose all of his starting ships and planes

Lowpe: "All of the AA in the Home Islands are on the western half of Honshu". Meaning where? And why not in Hokkaido too?

Only 1 AA unit now it Hokkaido, as it costs PP to move them there. Sapporo is the key base to protect. Every base from Tokyo/Yoko and east -- I am sorry I mis-typed.





< Message edited by Lowpe -- 6/8/2017 1:21:55 PM >

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RE: The Dutch are the first to Die! - 6/8/2017 1:25:26 PM   
Lowpe


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quote:

ORIGINAL: adarbrauner

Would you ever consider a PB's picket line?


I had two PB's out earlier, and a sub or two...but then I found other uses for them and relied upon search from Paramushiro/Marcus/Bonins/Sendai.

In the opening bit...I had quite a bit of force looking for the Brooklyns to come calling in the shipping lanes between Honshu and PI or Truk.

I am frugal with my fuel and don't really like having picket ships out and about.

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RE: The Dutch are the first to Die! - 6/8/2017 1:29:57 PM   
Lowpe


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quote:

ORIGINAL: Encircled

I don't think you can appreciate just how weak Japan is in the north till you have actually played them.

Until I did I always assumed that a raid to the North would be suicide, but if you are going all in the SE and SW, there are huge holes that an Allied CV fleet can really exploit.


Don't let that get around!

Actually, I am fairly strong here and if he does come calling he will most likely get stung pretty badly. However, he could head due west and look to intercept shipping between Honshu and Truk or even just steam around the northern Kuriles and Aleutians looking for shipping.

It may be that he planned a smash and grab, and once detected will change plans.

Like I said before you have to plan for the worst.

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RE: The Dutch are the first to Die! - 6/8/2017 1:37:46 PM   
adarbrauner

 

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quote:

ORIGINAL: Encircled

I don't think you can appreciate just how weak Japan is in the north till you have actually played them.

Until I did I always assumed that a raid to the North would be suicide, but if you are going all in the SE and SW, there are huge holes that an Allied CV fleet can really exploit.

Yes but Lowpe said he had the Shokaku and Zuikaku around the Aleutitians for a time, so what the allies already badly depleted are inserting there nose and fiddling around there?

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RE: The Dutch are the first to Die! - 6/8/2017 1:42:29 PM   
Encircled


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He might not know they are still there to be fair.

There are always gaps, and its worth a raid to try to find them.

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RE: The Dutch are the first to Die! - 6/8/2017 5:13:13 PM   
Aurorus

 

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quote:

ORIGINAL: Encircled

I don't think you can appreciate just how weak Japan is in the north till you have actually played them.

Until I did I always assumed that a raid to the North would be suicide, but if you are going all in the SE and SW, there are huge holes that an Allied CV fleet can really exploit.


The weakness in the north can be fixed very quickly by an adroit Japanese player and a northern raid could become a real disaster for the allies if the Japanese set their mind to preparing from day 1. The biggest problem in the north for Japan is the slow rate at which airfields can be developed in winter, but there is already a good airfield at Bihoro.

Also, beware the north in DBB as the allies. I am discovering that the extra Japanese planes in the in-start pool in DBB make the north a very treacherous place indeed for the allies.

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RE: The Dutch are the first to Die! - 6/8/2017 6:11:06 PM   
Lokasenna


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quote:

ORIGINAL: Lowpe

Oversight, not having some fighters patrolling here. It lists one oil hit, but according to tacker no damage was done. This is an aspect of the game I have never really verified...how accurate the combat report is to industry.





Not all hits do damage.

Likewise, not all hits do just 1 damage.

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RE: The Dutch are the first to Die! - 6/8/2017 6:12:11 PM   
Lokasenna


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quote:

ORIGINAL: Lowpe

He is 19 hexes from the coast of Honshu...so a targeted strategic strike cannot be ruled out. I forget what the range is you need to be to actually be able to target a strike...but one flank speed run will do it.


One mission speed movement phase + extended range of the aircraft. This is both better and worse than previous code.

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RE: The Dutch are the first to Die! - 6/8/2017 6:14:20 PM   
Lokasenna


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If he brought more than 2 CVs, be careful with the Shokakus. Given his earlier CV losses, he's already in the "wait for the Essexes" territory as far as CVs go, so whether he loses a few CVs up here doesn't make a whole lot of strategic difference. If you lose a Shokaku or two, though... that does.

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RE: The Dutch are the first to Die! - 6/9/2017 2:09:47 AM   
Lord_Calidor


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Even if you do mostly have training Sentais equipped with older planes, still you have advantage of a LBA cover. He can't sink airbases. If I'm not mistaken, you have 1 full Betty Sentai up there, combined with carrier air wings, and maybe a surprise Mavis Naval Attack (2 torps! per plane).

I've not tried it yet, but what do you think about disembarking carrier wings and operating them from NE Honshu-Hokkaido bases? You could then disband carriers in some back water port like Niigata or Toyama to keep them out of harm's way. Also you could, if you dont find it gamey, create some decoy LRCAPped xAKL/PB fleets and put them in front of Sendai, Ominato, Iwaki etc.

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But when the blast of war blows in our ears,
Then imitate the action of the tiger;
Stiffen the sinews, summon up the blood,
Disguise fair nature with hard-favour'd rage.

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RE: The Dutch are the first to Die! - 6/9/2017 4:44:12 PM   
Lowpe


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All excellent ideas Lord, and I was planning on following them as I will not risk the carriers.

Pretty much will set up traps and increase search so I know what I am dealing with...no naval strikes at all I think.

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RE: The Dutch are the first to Die! - 6/10/2017 4:46:00 AM   
PaxMondo


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quote:

ORIGINAL: Lord_Calidor
I've not tried it yet, but what do you think about disembarking carrier wings and operating them from ...

A solid tactic often used ... particularly after F6F arrive until A7M debuts ... KB is very vulnerable, bases less so.

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Pax

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RE: The Dutch are the first to Die! - 6/10/2017 6:11:36 PM   
Aurorus

 

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I just want to say that you and Obvert are crazy. I could never play the way you two have played this game... lol. It's just everything... from TF composition to all-in, all-the-time. I am inspired by this game to be a little more daring, but I find that I just cannot do it. It sure makes for some interesting reading though. Kudos to both of you.

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RE: The Dutch are the first to Die! - 6/11/2017 1:06:39 AM   
Lowpe


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Jan 19, 1942

Invasion Kuriles!




Attachment (1)

< Message edited by Lowpe -- 6/11/2017 1:07:21 AM >

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RE: The Dutch are the first to Die! - 6/11/2017 1:10:13 AM   
Lowpe


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Over at Singers, a bomber group flies first into Singers air defense and quite a few Nells are gunned down. Then the adjacent Zeroes sweep decimating the air defense.

Vals make a morning and afternoon run but score only one hit...can you believe the Allies bombarded an island with his cruiser force and retired to Singers! Missed two battleship groups and one heavy cruiser force.

Vals make a run in the afternoon, only 5, and they were heavily escorted but the Allied pilots zoom past the escorts and splash five Vals...








Attachment (1)

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RE: The Dutch are the first to Die! - 6/11/2017 1:11:06 AM   
Lowpe


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Good bombing run by the twin engines on the port...




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RE: The Dutch are the first to Die! - 6/11/2017 1:17:07 AM   
Lowpe


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Singers...

If only the Nells flew after the sweep of Singers...instead of before. Heck they had a ways to go to reach it, while the Zeroes where adjacent. Oh well.






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RE: The Dutch are the first to Die! - 6/11/2017 1:19:41 AM   
Lowpe


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Allies bomb Balikpapen with more than 30 4E beasties....

Two badly time flights lead to nasty losses for Japan...but it is the price to be paid. Both groups had escorts: Nates and Oscars but they simply are good enough.






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RE: The Dutch are the first to Die! - 6/11/2017 1:25:20 AM   
MakeeLearn


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As Allies, I find Nells being very susceptible to AA.

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RE: The Dutch are the first to Die! - 6/11/2017 1:29:37 AM   
Lowpe


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Kuriles...my guess he will be going for several islands and not Paramushiro. But I have always been known to be wrong!




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RE: The Dutch are the first to Die! - 6/11/2017 1:31:02 AM   
Lowpe


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Winter weather is in effect!




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RE: The Dutch are the first to Die! - 6/11/2017 1:41:09 AM   
Lowpe


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Burma


Don't want to take Magwe till I can get some AA in there the next day....but with all the bombers down at Soerabaja area, I probably shouldn't wait.




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RE: The Dutch are the first to Die! - 6/11/2017 1:41:55 AM   
Lowpe


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quote:

ORIGINAL: MakeeLearn


As Allies, I find Nells being very susceptible to AA.


They are very fragile...

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RE: The Dutch are the first to Die! - 6/11/2017 4:07:18 AM   
Lokasenna


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Now that's interesting.

I doubt it's a real invasion. He's likely trying to either:

1) Trigger your emergency reinforcement LCUs to burn your supply. This isn't a whole lot of supply burn, and I'd be happy for the extra garrison units if I were you. I added it up - it's a few hundred thousand at most. Stressing the at most.

2) Flip some of your coastal industry

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RE: The Dutch are the first to Die! - 6/11/2017 4:27:18 AM   
Aurorus

 

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Here's a trick for you Lowpe. It may be too late to employ it here, but the idea is to put a 4 or 5 small CMcs at Paramushira. If allied CVs approach, lay some mines in the hexes between the bases and at the dot bases in the Kuriles. If he spots the CMcs, not important, as he will probably detour south to avoid the minefields, which will bring him into range of Zeros and Netties from Bihoro (if you moved the 11th Air HQ here, which is a must in the early turns). If he does not spot the CMcs... well then he may run his CVTF into a small minefield and have to cut through ice with a damaged CV back home. Good fun.

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RE: The Dutch are the first to Die! - 6/12/2017 6:51:22 PM   
Lord_Calidor


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How did ya get the [R]estricted unit to Paramushiro? Or you changed it to 5th fleet, then to Gen.Defence once it was on the island?
I usually base the Air HQ at Ominato (built to AF 4 asap) with some Nells, Betties etc., while keeping search and ASW wings at Bihoro, Kushiro or somewhere around there. That way, those 1st line bases are not threatened by a surprise air/naval bombardment.

_____________________________

But when the blast of war blows in our ears,
Then imitate the action of the tiger;
Stiffen the sinews, summon up the blood,
Disguise fair nature with hard-favour'd rage.

(in reply to Aurorus)
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