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Reverse 4-player AAR Game 3 - 3/9/2017 4:35:08 PM   
warspite1


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For ease of referral I add the optionals and house rules here. Note they are no different to games 1, 2 and 4. The idea is that each of us gets to play each major power.

This time we are playing as follows:
warspite1: CW/US/Nationalist Chinese
Orm: France/USSR/Communist Chinese
Mayhemizer: Japan/Italy
AllenK: Germany

House rules:
-USSR - Japan pact (Basically playing the normal rules but without markers so based upon the 2-1 Garrison ratio modified annual as per the RAC).
-Only strategic bombing allowed as a night mission (all other missions must be performed by day).
-No strategic bombers 'teleport' behind a fighter screen. (Rules to be announced later).

Optionals in play



Lend Lease

The US and Soviets try and peddle their wares on the international stage. The British, French and Chinese are unimpressed.

"Come back to me when you can offer the Grumman Avenger" says the First Sea Lord.

Attachment (1)

< Message edited by warspite1 -- 3/10/2017 5:25:56 AM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805


Post #: 1
RE: Reverse 4-player AAR Game 3 - 3/9/2017 4:45:16 PM   
warspite1


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US Entry

3 x Chits are placed in the Germany/Italy Entry Ledger

US Set Up

The US scrapping program is heavy in aircraft, light elsewhere.




Attachment (1)

< Message edited by warspite1 -- 3/9/2017 5:29:05 PM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 2
RE: Reverse 4-player AAR Game 3 - 3/9/2017 6:19:00 PM   
warspite1


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From: England
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The US Navy 1st September 1939

ATLANTIC SQUADRON - Rear Admiral Hayne Ellis

Battleship Division 5
New York – Flagship
Arkansas
Texas

Carrier Group
Ranger

Cruiser Division 7
Wichita
Quincy
Tuscaloosa
Vincennes

Cruiser Division 4
Louisville
Pensacola
Indianapolis
San Francisco

PACIFIC FLEET – Admiral James Richardson

Battleship Division 1
Arizona – Flagship
Nevada
Pennsylvania

Battleship Division 2
Tennessee
Oklahoma
California

Battleship Division 3
Idaho
Mississippi

Battleship Division 4
New Mexico
West Virginia

Carrier Division 1
Lexington

Carrier Division 2
Yorktown
Enterprise

Cruiser Division 5
Chicago
Chester
Portland

Cruiser Division 6

Northampton
Salt Lake City
Augusta

Cruiser Division 8
Astoria
New Orleans
Minneapolis

Submarine Force

Submarine Division 4
6 x Boats

Submarine Division 8
6 x Boats

Submarine Division 12

6 x Boats


< Message edited by warspite1 -- 3/10/2017 5:12:41 AM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 3
RE: Reverse 4-player AAR Game 3 - 3/10/2017 6:24:35 PM   
Mayhemizer_slith


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Italians set up their forces to French and Egyptian border.

Edit: Added map. I must say creating map with multiple flyouts is much easier with 2 screens...




Attachment (1)

< Message edited by Mayhemizer -- 3/10/2017 7:26:31 PM >

(in reply to warspite1)
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RE: Reverse 4-player AAR Game 3 - 3/11/2017 5:55:20 AM   
warspite1


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Can you remind me how please?

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Mayhemizer_slith)
Post #: 5
RE: Reverse 4-player AAR Game 3 - 3/11/2017 5:58:50 AM   
warspite1


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The Chinese unsurprisingly scrap nothing.

Not too much to say re the set-up either.




Attachment (1)

< Message edited by warspite1 -- 3/11/2017 6:12:49 AM >


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Mayhemizer_slith)
Post #: 6
RE: Reverse 4-player AAR Game 3 - 3/11/2017 7:37:11 PM   
Mayhemizer_slith


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quote:

ORIGINAL: warspite1

Can you remind me how please?


I had problems opening 2 Paint files at same time with one screen.

I do it like this:

1) Press "Print screen" from map I wan to take picture (game in screen 1)
2) Open Paint and paste picture (screen 2)
3) Cut the area I want to post
4) Open new Paint and close the old one (now I have picture I want to post in screen 2)
5) Move mouse in game (screen 1) to get new Flyout and press "Print screen"
6) Open new Paint (screen 1)
7) Cut Flyout
8) Paste the Flyout to picture I want to post
9) Save the picture

Many phases but took only 1 minute from me

(in reply to warspite1)
Post #: 7
RE: Reverse 4-player AAR Game 3 - 3/11/2017 7:39:06 PM   
warspite1


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From: England
Status: offline

quote:

ORIGINAL: Mayhemizer


quote:

ORIGINAL: warspite1

Can you remind me how please?


I had problems opening 2 Paint files at same time with one screen.

I do it like this:

1) Press "Print screen" from map I wan to take picture (game in screen 1)
2) Open Paint and paste picture (screen 2)
3) Cut the area I want to post
4) Open new Paint and close the old one (now I have picture I want to post in screen 2)
5) Move mouse in game (screen 1) to get new Flyout and press "Print screen"
6) Open new Paint (screen 1)
7) Cut Flyout
8) Paste the Flyout to picture I want to post
9) Save the picture

Many phases but took only 1 minute from me

warspite1

Ahhhhhh! Thank-you


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Mayhemizer_slith)
Post #: 8
RE: Reverse 4-player AAR Game 3 - 3/11/2017 7:46:46 PM   
Mayhemizer_slith


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Now I got confused. I was placing CW units in game 3 until I saw that Italy has exactly the same set up as I did, in game 3

Maybe I wait little until it is time for Japan to place their units...

< Message edited by Mayhemizer -- 3/11/2017 7:55:48 PM >

(in reply to warspite1)
Post #: 9
RE: Reverse 4-player AAR Game 3 - 3/11/2017 7:49:36 PM   
warspite1


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From: England
Status: offline

quote:

ORIGINAL: Mayhemizer

Now I got confused. I was placing CW units in game 3 until I saw that Italy has exactly the same set up as I did, in game 3

Maybe I wait little while until it is time for Japan to place their units...
warspite1

In game 3 you are the Axis.


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Mayhemizer_slith)
Post #: 10
RE: Reverse 4-player AAR Game 3 - 3/11/2017 7:56:58 PM   
Mayhemizer_slith


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quote:

ORIGINAL: warspite1


quote:

ORIGINAL: Mayhemizer

Now I got confused. I was placing CW units in game 3 until I saw that Italy has exactly the same set up as I did, in game 3

Maybe I wait little while until it is time for Japan to place their units...
warspite1

In game 3 you are the Axis.


Yeah, it took me like 5-10 minutes to realize that.

I'm happy I realized it before I placed all CPs.

(in reply to warspite1)
Post #: 11
RE: Reverse 4-player AAR Game 3 - 3/12/2017 7:34:57 AM   
warspite1


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The Commonwealth sadly have a lot of obsolete rubbish to scrap.....




Attachment (1)

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



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Post #: 12
RE: Reverse 4-player AAR Game 3 - 3/12/2017 7:40:10 AM   
Orm


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Why sadly? I am glad that I get the opportunity to scrap the bad units, or if I want to keep them so I have more units available.

One can not expect the old gear in reserve storage to be top notch.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to warspite1)
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RE: Reverse 4-player AAR Game 3 - 3/12/2017 10:57:28 AM   
Centuur


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That's it. Also: I tend not to scrap any TRS with the CW, the US or the French. Even the very slow ones give the Allies necessary sea lift in late war. You can't have enough transport capabilities...

_____________________________

Peter

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Post #: 14
RE: Reverse 4-player AAR Game 3 - 3/12/2017 11:25:39 AM   
warspite1


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quote:

ORIGINAL: Orm

Why sadly? I am glad that I get the opportunity to scrap the bad units, or if I want to keep them so I have more units available.

One can not expect the old gear in reserve storage to be top notch.
warspite1

Sadly because the British entered the war with so much rubbish - and that rubbish cost lives.


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Orm)
Post #: 15
RE: Reverse 4-player AAR Game 3 - 3/12/2017 11:29:10 AM   
Orm


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Yes. That is sad. And the situation would have been better with more up to date equipment.

However, my point is that some of that rubbish equipment might actually have saved some lives because it was better than nothing at all.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to warspite1)
Post #: 16
RE: Reverse 4-player AAR Game 3 - 3/12/2017 1:04:20 PM   
warspite1


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From: England
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quote:

ORIGINAL: Orm

Yes. That is sad. And the situation would have been better with more up to date equipment.

However, my point is that some of that rubbish equipment might actually have saved some lives because it was better than nothing at all.
warspite1

Indeed - sometimes yes and sometimes no. i.e. it was possible to achieve things with sub-optimal equipment - but also possible to achieve absolutely nothing except the waste of young lives - The poor Fairey Battle pilots being a case in point.


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to Orm)
Post #: 17
RE: Reverse 4-player AAR Game 3 - 3/12/2017 1:09:04 PM   
warspite1


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Anyway, on a happier note (provided I don't get a mad except when saving) I have been able to get the CW production working. Probably not optimal but it works so I'll go with it



_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



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Post #: 18
RE: Reverse 4-player AAR Game 3 - 3/12/2017 1:14:32 PM   
warspite1


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From: England
Status: offline
Right on cue - as soon as I place Gort in the UK I get a madexcept. Life is just too short for this ****.

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 19
RE: Reverse 4-player AAR Game 3 - 3/12/2017 2:56:09 PM   
warspite1


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From: England
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Okay this is a complete and utter waste of a day.

Can I ask you guys please to check the last Game 3 save that was sent. I keep getting madexcepts and I suspect it may relate to something pre my work on the game.

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 20
RE: Reverse 4-player AAR Game 3 - 3/12/2017 3:32:08 PM   
AllenK


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quote:

ORIGINAL: warspite1

Okay this is a complete and utter waste of a day.

Can I ask you guys please to check the last Game 3 save that was sent. I keep getting madexcepts and I suspect it may relate to something pre my work on the game.


No MadExcept's for me. I've sent you the version I've tried.

< Message edited by AllenK -- 3/12/2017 3:37:30 PM >

(in reply to warspite1)
Post #: 21
RE: Reverse 4-player AAR Game 3 - 3/12/2017 5:14:29 PM   
warspite1


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Okay whichever version I try - thanks for send both AllenK - I get a madexcept when I try and save the game after moving the set up onto France.

I could be causing a madexcept* but I think its more likely the game file is corrupt.

* I thought I might have been causing it because I have been using the production planner as I go along to try and ensure the computer isn't going off at a tangent with the routes (I don't know if this upsets the program's karma).

However, to check that, this final time I used the game that AllenK sent with the CP in port. I simply put the convoys into position and did not try and do anything with the routing before moving the turn on. I Still get a madexcept. Boring.

I am going to end it there for today guys. I'm just too angry and frustrated with this at the moment.

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



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RE: Reverse 4-player AAR Game 3 - 3/12/2017 5:49:57 PM   
AllenK


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I went back to the file I sent you with the CP's waiting to be placed. I put them all out and ended the set-up. It went fine to French set-up without any MadEx's.

I'm wondering whether it's a problem with your machine/version. Unfortunately, the only way I know to fix that is to uninstall the game and reinstall from disc. Then update to 2.3.4 and finally replace the MWiF.exe file with the 2.3.9 patch.

Edit: I got the MadEx too when I tried ending the setup after going into Production Planning several times during CP placement. Back to the corrupt game file theory.

< Message edited by AllenK -- 3/12/2017 6:08:22 PM >

(in reply to warspite1)
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RE: Reverse 4-player AAR Game 3 - 3/12/2017 6:03:35 PM   
warspite1


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Game 1, 2 and 4 have all worked okay though. Strange. Oh well I will leave it for now.

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to AllenK)
Post #: 24
RE: Reverse 4-player AAR Game 3 - 3/12/2017 6:09:45 PM   
AllenK


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quote:

ORIGINAL: warspite1

Game 1, 2 and 4 have all worked okay though. Strange. Oh well I will leave it for now.


I got the MadEx too when I tried ending the setup after going into Production Planning several times during CP placement. Back to the corrupt game file theory. We might have to start this one again or wait to see if Game 4 sets up okay for the CW.

(in reply to warspite1)
Post #: 25
RE: Reverse 4-player AAR Game 3 - 3/12/2017 7:33:39 PM   
warspite1


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quote:

ORIGINAL: AllenK


quote:

ORIGINAL: warspite1

Game 1, 2 and 4 have all worked okay though. Strange. Oh well I will leave it for now.


I got the MadEx too when I tried ending the setup after going into Production Planning several times during CP placement. Back to the corrupt game file theory. We might have to start this one again or wait to see if Game 4 sets up okay for the CW.
warspite1

Agreed. Let's see what happens to the CW in Game 4.


_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to AllenK)
Post #: 26
RE: Reverse 4-player AAR Game 3 - 3/16/2017 7:20:51 AM   
warspite1


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From: England
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My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.

_____________________________

England expects that every man will do his duty. Horatio Nelson October 1805



(in reply to warspite1)
Post #: 27
RE: Reverse 4-player AAR Game 3 - 3/16/2017 7:45:26 PM   
Shannon V. OKeets

 

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quote:

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.

Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to warspite1)
Post #: 28
RE: Reverse 4-player AAR Game 3 - 3/16/2017 7:55:03 PM   
Mayhemizer_slith


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quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.

Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.


I have not send Mad Except reports. I usually have only MWIF, notepad and Chrome open. There is no problem if click icons on the bottom of the screen or use tabulator to choose active program. But if I minimize MWIF, then Mad Except might occur, but not even close to every time.

(in reply to Shannon V. OKeets)
Post #: 29
RE: Reverse 4-player AAR Game 3 - 3/16/2017 8:20:13 PM   
Orm


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quote:

ORIGINAL: Shannon V. OKeets


quote:

ORIGINAL: warspite1

My hunch - and its only a hunch, but is supported by what AllenK found - is that it is the opening of Production Planning during CP placement that causes these madexcepts - if so then that is a problem as I found that this helped in getting resources to where they should be.

Have you been sending in the Mad Except reports? If so, under which user's email name?

Minimizing the game will often cause a Mad Except. I have one report from a player that the minimizing problem is related to having other applications open in addition to MWIF. But I can't confirm that - I usually have a half dozen applications running and I don't get the Mad Except when minimizing MWIF.

I got several of these MadExcepts as well. And they do seem related to production planning although I think they all have happened when I tried to end the CW, or French, set up step.

I never minimized these games so that can not be the reason for them.

As we discussed in another thread I can no longer automatically send the MadExcepts. If you explain how to do it manually I can recreate it and mail it.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Shannon V. OKeets)
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