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RE: STAVKA - 8 player multiplayer Soviet thread - 9/10/2017 10:48:38 AM   
Lictuel

 

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I have been so free and moved the save to our dropbox just now. Will have a first look at it later today, not sure if I'll have the time to finish my turn today though.

(in reply to M60A3TTS)
Post #: 241
RE: STAVKA - 8 player multiplayer Soviet thread - 9/11/2017 1:18:08 PM   
Lictuel

 

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Turn is in the inbox. Be advised: southern air fleet still needs to be moved. I was so free and moved south western air fleet by one hex since they were occupying a river bank that I wanted to man.
There is currently a giant open gap towards Stalingrad but I don't see what could be done about that.

(in reply to Lictuel)
Post #: 242
RE: STAVKA - 8 player multiplayer Soviet thread - 9/16/2017 2:46:41 PM   
EwaldvonKleist


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Glad to see that the game is still going on. And it has even gotten a brother!
I have returned from the disabled to the pool of reserve officers.
I hope that nothing has happened to Hortlund?
You are taking your role as supreme commander very serious M60, thats what one calls comrehensive staff work! For the sake of the continuity, it would be good to continue posting overview screenshots with the orders I think? If you like, I can cut the overview images together as STAVKAs press relations officer :)

< Message edited by EwaldvonKleist -- 9/16/2017 3:20:33 PM >


_____________________________


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RE: STAVKA - 8 player multiplayer Soviet thread - 9/17/2017 9:17:54 PM   
M60A3TTS


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EvK, do you want to resume managing the north?

Hopefully we see Hortlund return at some point. Nobody is quite sure what happened with him.

I'll post screenshots going forward.

I hope to finish STAVKA's part tonight. If not, it won't be until Tuesday.

(in reply to EwaldvonKleist)
Post #: 244
RE: STAVKA - 8 player multiplayer Soviet thread - 9/18/2017 7:04:35 PM   
EwaldvonKleist


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Thanks for the offer but I will patiently wait until someone gets injured/has an accident/executed. Having no position for you, which might be the case should Hortlund Hortlund Return, isnt good.

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Post #: 245
RE: STAVKA - 8 player multiplayer Soviet thread - 9/19/2017 8:21:24 AM   
Sardaukar


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quote:

ORIGINAL: EwaldvonKleist

Thanks for the offer but I will patiently wait until someone gets injured/has an accident/executed. Having no position for you, which might be the case should Hortlund Hortlund Return, isnt good.


If I have to move country in couple of weeks because of work, I'll let you run Center during my absence (of course with STAVKA approval).

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to EwaldvonKleist)
Post #: 246
RE: STAVKA - 8 player multiplayer Soviet thread - 9/19/2017 8:29:31 PM   
M60A3TTS


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28 August 1941, the 10th week of war

Administrative notes

SOV_T11_Ndone has been posted on dropbox.

Weather clear. 6 weeks of good weather remain before the rainy season begins.

Railcap at start was 87493. Most remaining railcap has been consumed moving units.

15 arms factories have been evacuated from Tula to Molotov. Evacuations from Tula will continue into the following week.

Personnel Matters

Upon his arrival with the 4th Army HQ at Voskresensk, General-Maior Aleksandr Korobkov was taken into custody by the NKVD. He was arrested and charged with failure to fulfill his duties. He has been summarily tried by military tribunal and executed.

All divisions of 34th Army under General-Maior Fyodor Tolbukhin of the Western Front are surrounded. General Tolbukhin has been relieved of his command and reassigning to STAVKAs 28th (Reserve) Army. He will have an opportunity at a later date to prove himself worthy of a front line command. General Maior Yushkevich, V. has been appointed as the new commander of 34th Army.

General-Maior Ivan Muzychenko has been relieved from command of 6th Army, Southwestern Front. He is currently in custody of our internal security forces, awaiting a military tribunal. He is charged with gross negligence and failure to fulfill his duties as an army commander. General-Maior Zhadov, A. has been appointed as the new commander of 6th Army.

General situation

Almost half a million of our soldiers remain trapped in various German and Axis pockets. This includes the headquarters of 9th and 19th Armies, 4 cavalry, 3 tank, 1 mountain, 1 motorized and 41 rifle divisions. Comrade Stalin is focusing on those army commanders not completing their assigned tasks. He may look elsewhere if the general situation does not improve in short order.

Manpower pool is low, but over 130k of new recruits were drafted into the RKKA.

STAVKA launched two attacks in the areas of Rzhev and Borodino.

STAVKA rifle armies
28th Army is reforming in the Moscow sector.
48th Reserve Army training at Penza. (Reserve armies consist initially of a few green troops. The divisions are largely shells in the initial stage)
52nd Reserve Army HQ relocated to Rybinsk and awaiting unit assignments
55th Reserve Army formed and training at Cherepovets.
169th Rifle Division of 12th Army is transferred to 28th STAVKA Army and redeployed to Moscow sector.

STAVKA combined arms armies
16th Army under Zhukov is deployed and in action in the Rzhev sector

STAVKA cavalry armies
40th Army under Rokossovsky is formed in the Moscow sector.

Report of the VVS
Heavy enemy air activity in the form of 57 attacks took place across many of our airfields. In many of these cases our fighter resistance was minimal or non-existent. It will take many weeks before this situation is rectified. Our cities are also being bombed as the fascists are attempting to disrupt production of war materiel. There were 55 air raids against our cities and towns.
300 air groups total are in the VVS. There are 120 active groups, 109 in reserve. 56 groups are in transit to the reserves where in most cases morale was equal or less than 25 or only a handful of aircraft remain in the formation. This is 47 less than were sent back last week.

Report of Armor Directorate
23 tank and 40 cavalry divisions are deployed. Our first tank brigades arrive next week. We will be replacing some cavalry divisions among front line forces in the coming weeks with rifle divisions, allowing us to concentrate our cavalry assets.

STAVKA situational analysis and orders are as follows:

Northwest Direction

Model’s I Corps supported by Manstein’s 56th Panzer Corps and Reinhardt’s 41st Panzer Corps have stormed the lower Volhkov and isolated two rifle divisions. They are not yet moving aggressively on Leningrad. Our troops are withdrawing to new positions.



Western Direction

39th Panzer Corps under Schmidt attacked at Bryansk and surrounded approximately 12 divisions. Another 16 divisions are trapped at Kirov (south).

One of the panzer corps in your area has reduced fuel supplies. Cut off this group without delay to deprive them of fuel.

Defend Tula and the immediate area so the 10 remaining arms factories can be evacuated next week. Note hexes marked and defend with at least one rifle division. The city must not be isolated while we conduct our industrial evacuations.

You were told last week that your southern boundary was Orel, yet your troops are south of that city. Move them north at once!

Reserve Front HQ must move closer to the front lines. Insure that this is done.


Southwestern Direction

3rd Panzer Corps has taken Rostov.

There are 6 rifle divisions that have arrived by rail for 18th Army. Use this army for defense east of the Donets.

The 3 cavalry divisions at Tikhoretsk X126 Y112 remain under STAVKA control. They are NOT released for your use.

Defend east of the Oskol-Aidar-Donets River line. Your enemy is far from his railheads so his tanks will struggle to move significantly in any direction due to a lack of supplies. With Rostov secure and the enemy destroying isolated units, the activity in your area may die down somewhat in the weeks ahead.

We are not expecting an aggressive move by the enemy into the Crimea, although they will have freed up enough divisions in the south to do so if they wish.



VOROSHILOV

(in reply to Sardaukar)
Post #: 247
RE: STAVKA - 8 player multiplayer Soviet thread - 9/21/2017 9:01:10 PM   
Sardaukar


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Hi,

Can EwaldvonKleist do few turns for me? I am having bit of medical problem, which is taking my concentration.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


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Post #: 248
RE: STAVKA - 8 player multiplayer Soviet thread - 9/21/2017 9:05:53 PM   
M60A3TTS


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Yes, hope it's not serious. Lictuel can play his turn if EvK isn't ready just yet.

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/22/2017 8:20:25 AM   
Sardaukar


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quote:

ORIGINAL: M60A3TTS

Yes, hope it's not serious. Lictuel can play his turn if EvK isn't ready just yet.


Nothing too serious, but came in bad time and requires few days in hospital. Coincided with me preparing to move to another country, so will be very busy for couple of weeks.

Good luck with battle, comrades!

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


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RE: STAVKA - 8 player multiplayer Soviet thread - 9/22/2017 9:21:00 AM   
EwaldvonKleist


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I play the center tomorrow.
Best wishes sadaukar :)

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/23/2017 11:34:54 AM   
EwaldvonKleist


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I have uploaded my turn. A few remarks:
1) The Moscow defenses need an infusion of fresh troops, or the wall of fortifications will fall in turn 13.
2) Their are many low morale units in the rear. I think we should set them on refit and a low MAX TOE to benefit of the extra morale gain for units on refit 10 hexagons away from an enemy unit.
3) We still have many air groups in the NR and a lot of space in airbases. At min, we should permanently circle air groups from bases to the NR to benefit of the morale gain each time they are sent to the NR. You can push air groups to more than 80 morale on this way. Alternatively, we can use HLYAs way or start our own aggressive airfield bombing campaign. But leaving the air groups without a job is a waste IMO. Our opponents Luftwaffe setup is very vulnerable to airfield bombing.

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/23/2017 12:11:34 PM   
Zorch

 

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quote:

ORIGINAL: M60A3TTS

Personnel Matters

Upon his arrival with the 4th Army HQ at Voskresensk, General-Maior Aleksandr Korobkov was taken into custody by the NKVD. He was arrested and charged with failure to fulfill his duties. He has been summarily tried by military tribunal and executed.

General-Maior Ivan Muzychenko has been relieved from command of 6th Army, Southwestern Front. He is currently in custody of our internal security forces, awaiting a military tribunal. He is charged with gross negligence and failure to fulfill his duties as an army commander. General-Maior Zhadov, A. has been appointed as the new commander of 6th Army.


To encourage the others.

(in reply to M60A3TTS)
Post #: 253
RE: STAVKA - 8 player multiplayer Soviet thread - 9/23/2017 5:25:55 PM   
M60A3TTS


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quote:

ORIGINAL: EwaldvonKleist

I have uploaded my turn. A few remarks:
1) The Moscow defenses need an infusion of fresh troops, or the wall of fortifications will fall in turn 13.
2) Their are many low morale units in the rear. I think we should set them on refit and a low MAX TOE to benefit of the extra morale gain for units on refit 10 hexagons away from an enemy unit.
3) We still have many air groups in the NR and a lot of space in airbases. At min, we should permanently circle air groups from bases to the NR to benefit of the morale gain each time they are sent to the NR. You can push air groups to more than 80 morale on this way. Alternatively, we can use HLYAs way or start our own aggressive airfield bombing campaign. But leaving the air groups without a job is a waste IMO. Our opponents Luftwaffe setup is very vulnerable to airfield bombing.


Moscow will be more our focus of attention next week. For this week Tula has to be protected as well.

Those shell units back in the rear need experience as much as they need morale. Unfortunately, experience comes more slowly than morale. Divisions that arrive as reinforcements which have manpower will get priority for delivery to the front lines. Right now they are competing with industry evacuations for rail movement. That will be less of a problem after this week.

If you look at the % traveled on the F5 air screen from the game save, you will see all the 100%-ers that returned for front line service from the reserves. The fighter bombers that are left in reserve are mainly bi-planes, and I am not releasing them for now. That leaves only a handful left to deploy which I may do before sending the turn back. We appear to be short about 20 FB regiments, so I don't know if someone previously disbanded them. The VVS is in bad shape due to the decision not to send them back to the reserves early, and then keeping them out there as morale tanked. This won't be fixed in two weeks, or even two months, but eventually it will recover. In the meantime, if we don't have the fighter bombers for intercept/escort, there is no purpose deploying other aircraft types. They will just be more targets for the LW to bomb.

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Post #: 254
RE: STAVKA - 8 player multiplayer Soviet thread - 9/24/2017 1:18:12 PM   
EwaldvonKleist


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Memorandum regarding the training of ground and air forces
1) Training of ground forces: According to the manual, units that are in refit mode and more than 10 hexagons away from an enemy unit can gain multiple morale points per turn, while a unit not on refit can only gain a single point per turn. Therefore it makes sense to set every unit in the rear area on refit and to limit the replacements they receive by MAX TOE settings. It is some micromanagement, but a unit can get from 33 morale to 45 morale in 3 turns instead of 10 turns on this way (under ideal circumstances).
In my other multiplyer game, I have set all new units at refit and 20% MAX TOE if they are below 45 morale.
2) MAX TOE: All new units should be set on low MAX TOE in order to reduce the rail capacity cost when transporting them to the front.
3) Air groups training: Air groups have three important stats: (i) Experience (ii) Morale (iii) Fatigue. (i) doesn't grow much in the National Reserve (NR), slightly in missions not involving combat and much in missions involving combat. Even if the mission is a failure, there will be experience gains from my experience. (ii) Increases through successful missions and the sheer fact that a unit is sent to the national reserve. By rotating air groups permanently from the NR to the map and back to the NR you can push the morale up to 80 and more without a single successful mission. Therefore, I suggest to set up training airfields in the rear (kubyshew or so) which are only used to rotate airgroups back and forth between NR and the map to benefit of the auto morale gain. (iii) I like to send all airgroups that start the turn with 20% or 30% to the NR for rest (depending on my mood on this day) to avoid operational losses aka experience and morale loss.

Thats only my take of the air war management. Thanks for the in detail answer you have already given and please explain your reasoning in detail, I am always keen to learn from more experienced players as this is just my experience from one GC.
Regards

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/24/2017 3:53:49 PM   
EwaldvonKleist


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Btw. I only now realized your Tula defense plan M60 (had pics deactivated because I was on the go). Feel free to move the units or order me to redo the turn

< Message edited by EwaldvonKleist -- 9/24/2017 3:55:03 PM >

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/24/2017 6:30:11 PM   
M60A3TTS


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I am not sure where Lictuel is, but he has a couple days to pick up the turn.

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/24/2017 7:30:28 PM   
Lictuel

 

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Sorry for the delay guys :( Work was killing me last week 12-14 hour days and just going to work -> going home -> falling asleep will take care of the turn asap (I think that means tomorrow.)

@Stavka am I right in understanding that the defense of the Don near Rostov is supposed to be abandoned and shifted east to block the way to Stalingrad? Or should those forces stay and the defense to the east is supposed to be carried out by south western front?

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/24/2017 8:17:17 PM   
M60A3TTS


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No worries, you ought to have 3 days at least to check in after the save goes over to you.

It is unlikely the Axis will attempt to reach Stalingrad due to the immense logistical difficulties. A screen of units placed on alternate hexes on the east bank of the Don in the direction of Stalingrad will suffice. That is in the area east northeast of Voroshilovgrad. We will react accordingly if they push in that direction. In the area of Rostov, maintain a standard line south of the Don.

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/25/2017 7:35:54 PM   
Lictuel

 

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Turn is in the dropbox. Is the directive to hold a line at Voronezh still valid? If not I'd move 6th army in the line next week to at least get a continuous line again.
It seems the entrance to the Crimea will be breached this or next week there have been steady assaults on my positions there and the fortification level has fallen critically low, plans for a retreat of the coastal army are in the works.

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/25/2017 8:58:46 PM   
M60A3TTS


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Voronezh is the last strategic objective in your sector and the order remains valid.

For future reference, remember to set units not in contact to reserve state in the Crimea to maximize the opportunities for reserve activations. That has been done for you.

Your remaining defense is in line with what is required, although there is a slight gap along the Aidar that needed closing up. That is done also.

In case it is unclear, when I say don't have units south of X, please make sure you follow through. I'll always review the turn before sending it to the Axis and will deal with any gaps in the line.

We will be bringing Sparkley Tits on board to handle the north. Since I can't enable sharing privileges on Hortlund's folder, it may be time to look into creating a brand new one to replace STAVKA and go from there. Hortlund has been online a couple times but hasn't provided any updates, so the current dropbox situation really won't work long term.


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RE: STAVKA - 8 player multiplayer Soviet thread - 9/25/2017 10:55:44 PM   
SparkleyTits

 

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Hello comrades I have been ordered by STAVKA to take command of N and NW fronts. I must say what a delightful little holiday we all seem to be having

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RE: STAVKA - 8 player multiplayer Soviet thread - 9/26/2017 4:24:00 AM   
Lictuel

 

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quote:

ORIGINAL: M60A3TTS
For future reference, remember to set units not in contact to reserve state in the Crimea to maximize the opportunities for reserve activations. That has been done for you.


Thanks for reminding me, that is a rookie mistake that should not really have happened.

(in reply to M60A3TTS)
Post #: 263
RE: STAVKA - 8 player multiplayer Soviet thread - 9/27/2017 7:49:59 PM   
M60A3TTS


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quote:

ORIGINAL: EwaldvonKleist

Memorandum regarding the training of ground and air forces
1) Training of ground forces: According to the manual, units that are in refit mode and more than 10 hexagons away from an enemy unit can gain multiple morale points per turn, while a unit not on refit can only gain a single point per turn. Therefore it makes sense to set every unit in the rear area on refit and to limit the replacements they receive by MAX TOE settings. It is some micromanagement, but a unit can get from 33 morale to 45 morale in 3 turns instead of 10 turns on this way (under ideal circumstances).
In my other multiplyer game, I have set all new units at refit and 20% MAX TOE if they are below 45 morale.
2) MAX TOE: All new units should be set on low MAX TOE in order to reduce the rail capacity cost when transporting them to the front.
3) Air groups training: Air groups have three important stats: (i) Experience (ii) Morale (iii) Fatigue. (i) doesn't grow much in the National Reserve (NR), slightly in missions not involving combat and much in missions involving combat. Even if the mission is a failure, there will be experience gains from my experience. (ii) Increases through successful missions and the sheer fact that a unit is sent to the national reserve. By rotating air groups permanently from the NR to the map and back to the NR you can push the morale up to 80 and more without a single successful mission. Therefore, I suggest to set up training airfields in the rear (kubyshew or so) which are only used to rotate airgroups back and forth between NR and the map to benefit of the auto morale gain. (iii) I like to send all airgroups that start the turn with 20% or 30% to the NR for rest (depending on my mood on this day) to avoid operational losses aka experience and morale loss.

Thats only my take of the air war management. Thanks for the in detail answer you have already given and please explain your reasoning in detail, I am always keen to learn from more experienced players as this is just my experience from one GC.
Regards



1) Shell units generally come back with experience in the mid teens. Generally I don't release reserve armies originally comprised of these units until they reach 30. That is about 15 weeks (30-15) until the army goes to the front. Morale on the other hand is usually 10-15 below NM meaning the unit will reach it's NM before experience hits 30. So the extra morale boost isn't going to be of use by the time the army sees the field. They generally gain +1 in both morale and experience each turn. And when I bump up the max TOE, say from 50-70, they do go on refit. Yes, under present circumstances that 15 week delay may be a luxury we can't soon afford. We'll have to see.

2) Shell units that are unready don't generally pick up much manpower during the supply phase. So not having them on refit is usually adequate unless you really need that unit fully equipped by the end of its journey. They also come out the gate at 20% TOE cap anyways.

3) I regularly morale cycle units to the reserves but in this case over 1/3 of the VVS meets the standard one might normally apply. So the number going back has to be a little less than I would prefer if only to meet our operational needs to some degree.

It's been a rough 11 weeks, and things aren't going to be getting easier in the center, but Marshal Mud gets closer to the front with each passing week.

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RE: STAVKA - 8 player multiplayer Soviet thread - 10/2/2017 7:32:38 PM   
HardLuckYetAgain


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quote:

ORIGINAL: M60A3TTS

v1.00 - November 26, 2010
Prior to December 1941, Soviet rail repair units will not automatically move to rebuild damaged rail lines that are within 5 hexes of an enemy unit.



Actually this is not 100% correct since the 5 hex is not exclusive but inclusive being at the 5 hex. See attached snapshot. So it should read "within 4 hexes" since I'm basing it on my photo.






Attachment (1)

_____________________________

Space we can recover; time never

Napoleon

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RE: STAVKA - 8 player multiplayer Soviet thread - 10/2/2017 8:06:00 PM   
M60A3TTS


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The effort should not have been made in the first place, as there was no practical hope of saving the industry at Stalino. Instead we doubled down and just made things worse. But that was under the previous management.

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RE: STAVKA - 8 player multiplayer Soviet thread - 10/2/2017 8:39:30 PM   
HardLuckYetAgain


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quote:

ORIGINAL: M60A3TTS

The effort should not have been made in the first place, as there was no practical hope of saving the industry at Stalino. Instead we doubled down and just made things worse. But that was under the previous management.


Ya, the old proverb of not throwing good money after bad :(

_____________________________

Space we can recover; time never

Napoleon

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RE: STAVKA - 8 player multiplayer Soviet thread - 10/3/2017 1:04:02 AM   
M60A3TTS


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STAVKA will issue weekly orders (T12) tomorrow.

Leningrad still holding out.

Zhukov's 16th Army in danger of encirclement but likely to escape with minimal losses.

Kalinin taken by the Germans but subsequently re-captured.

Enemy breaking into the Crimea.

(in reply to HardLuckYetAgain)
Post #: 268
RE: STAVKA - 8 player multiplayer Soviet thread - 10/3/2017 10:19:28 PM   
M60A3TTS


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4 September 1941, the 12th week of the war

Administrative notes

Weather clear. 5 weeks of good weather remain before the rainy season begins.

Our evacuation of industry from Tula is complete. Based on what remains, we should have a sufficient industrial base for armaments. Heavy industry will be much more of a constraint, as we are yet to suffer the loss of the Stalino and Leningrad factories. This will negatively impact our ability to supply a large army in the future. On a positive note, with most of what we can evacuate having already been moved, in future weeks we have more rail capacity available to support troop movements.

STAVKA launched two attacks in the area near Mozhaysk with assistance from units of the Moscow Military District and Reserve Front.

Air Situation

Due to the catastrophic losses of now over 14,000 aircraft, it has been decided to pull most of what remains to either the reserves or the Western Air Command. Our remaining airfields will be widely deployed in cover and no air support will be available. This is the only way we have to stop what now amounts to an uncontrollable downward spiral.

The Tank Directorate reports 32 new tank brigades began training within the Volga MD. This now consists of 15,200 men and 35 AFVs.

Intelligence Matters
57th Panzer Corps has entered the fight for Moscow, operating in the Rzhev area.

Enemy rail situation
We see the enemy rail repaired to their gauge with the location of their rail repair units as follows
FBD1 4NW of Pskov
FBD2 2W of Velikie Luki
FBD3 1W of Yelnya
FBD4 1NE of Kirovograd

Based on this, the enemy will still need time to move its remaining panzer corps into the Moscow operations zone. The southernmost 3PzKps by Rostov must currently be starved for fuel. Off rail range 42 in Rostov proper. We must continue to cut enemy panzer spearheads when possible to deny them vital fuel supplies.

ORDERS

Northwestern Direction (S-T)

Attack at least one regiment of the 290th and/or 126th Divisions west of the Volkhov. Maintain a position on the west side if possible since the enemy only has regiments defending.

Move your units on the Valdai in such a way they are not surrounded by the panzer elements now east of Lake Ilmen. This is vital as we cannot send reinforcements to your area for defense.

The city of Kalinin was lost but retaken. Our 56th Tank Division has isolated enemy motor units. Move elements of 20th and 49th Army out of the area the Germans are attempting to pocket.

Western Direction (EvK)

38th Army HQ of Bryansk Front was pulled back to Murom. Several rifle division reinforcements are now assigned to that army for your use in the following week.

34th Army has been transferred to STAVKA. The two rifle divisions of that army were transferred to 10th Army. You can expect a further number of army transfers in the weeks ahead to lessen the administrative burden of the Western Front HQ.

The three divisions of 32nd Army of Western Front are reassigned to other armies, two of which are still assigned to you. The remaining division was found routed in the Moscow area and is assigned to STAVKA’s 28th Army. The empty HQ of 32nd Army has been sent to Shatura for reorganization.

Continue to defend Tula. Two Reserve Front divisions that had temporarily been in garrison there are withdrawn to be sent back to their normal area of responsibility. You must hold the city now.
It does not appear that our trapped units east of Bryansk can be rescued. You may attempt to displace the 2/14th Motorized Division with a combination of hasty and then deliberate attacks from units within the pocket only. No supporting air is available however. If such an attempt is made and were to succeed, further attacks might allow the pocket to be opened from the outside, gaining us time. STAVKA sees little chance of this being successful, but the choice is yours.

You are free to abandon Orel and its immediate area if you think it necessary. A new position east of the Zusha or Mecha river lines will be permitted.

Your overall mission now is two-fold. Defend the area near Tula and preserve your forces. Next week you can expect orders to transfer one army north to the Moscow operations zone.

Southwestern Direction (Lictuel)

The enemy is pushing into the Crimea. Pull back as needed. Sevastopol will need a full garrison of three divisions, and these should have your highest combat values. The two adjacent forts should each receive three units of their own. All other units to withdraw as needed to Ak-Manay (x104 y117). STAVKA has 3 cavalry divisions near Krasnodar in the event we have to reinforce the area near Kerch.

If Orel is abandoned, you will be authorized to leave Kursk. Await further instructions on this subject.

Voronezh remains your only strategic position. It must not fall or be isolated and you must take any and all measures to prevent this.


All commanders must preserve their remaining forces as we have some room to give outside of the Moscow operations area.

Reserve armies are forming in our rear, so you can remain confident that we are mobilizing new formations constantly in order to resist the fascist advances.

If you have questions prior to implementing STAVKA orders, always ask first!

VOROSHILOV




< Message edited by M60A3TTS -- 10/3/2017 10:20:09 PM >

(in reply to M60A3TTS)
Post #: 269
RE: STAVKA - 8 player multiplayer Soviet thread - 10/4/2017 12:22:42 PM   
M60A3TTS


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North complete and turn in dropbox for EvK.

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