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pathfinding bug - 2/11/2017 9:22:47 AM   
terminator


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I found a pathfinding bug with FOW :




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< Message edited by terminator -- 2/11/2017 9:23:03 AM >
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RE: pathfinding bug - 2/11/2017 9:24:46 AM   
terminator


Posts: 687
Joined: 12/10/2009
From: France
Status: online
To understand better, here is the same case without fog of war :





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RE: pathfinding bug - 2/11/2017 9:31:23 AM   
terminator


Posts: 687
Joined: 12/10/2009
From: France
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Same case with a tank with FOW :




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< Message edited by terminator -- 2/11/2017 9:32:19 AM >

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RE: pathfinding bug - 2/11/2017 9:41:36 AM   
terminator


Posts: 687
Joined: 12/10/2009
From: France
Status: online
This bug does not exist in "Operation Barbarossa The Struggle for Russia" :




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< Message edited by terminator -- 2/11/2017 9:42:03 AM >

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RE: pathfinding bug - 2/15/2017 5:55:58 AM   
Ronald Wendt


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Hi terminator,

this is due to the enemies' ZOC, it reduces the movement points to the point where the unit cannot enter that hex.

Regards,

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RE: pathfinding bug - 2/16/2017 6:47:50 AM   
terminator


Posts: 687
Joined: 12/10/2009
From: France
Status: online
quote:

ORIGINAL: Ronald Wendt

this is due to the enemies' ZOC, it reduces the movement points to the point where the unit cannot enter that hex.



Hi Ronald,
That's what I thought It was.
The problem is that enemies' ZOC of hidden units should not influence the pathfinding with Fog of war activated.
Here is another example with Fog of war:




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< Message edited by terminator -- 2/16/2017 6:48:19 AM >

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