From: Genoa, Republic of Genoa (occupied by Italy)
Tanks are very accurately modelled, even though their characteristics are not listed in detail in the tables.
As far as I have been able to ascertain after countless hours of playing ToTH, the following has been modelled, even though it is not mentioned anywhere:
> different gun types (even if both a StuG IIIB and a JgPz IV have their Main Armament listed as 75mm, the former is a 75/24 infantry support gun and the latter is a 75/70, much more accurate and deadlier)
> different armor rating: there is a lot of difference between a PzIV D and a PzIV H
> vehicle size: this is not indicated anywhere in the manuals, but I carried out some fire tests and some vehicles (e.g. StuGs) are harder to hit than others (e.g. Panthers, Shermans or Tiger IIs)
> mechanical reliability: some vehicles risk immobilisation when they start their engine, and early Panthers sometimes self-ignite (too many when I play Germans, too few when I play the Allies).
I am collecting all this information in a kind of "Vehicle Guide", but it is still in a very rough format.
A single T-70 will have a very hard time fighting a Tiger. The only way I think it can kill it is through a rear shot at very close range, but just surviving to fire that shot will be an epic feat by itself. On the other hand, very few tanks can deal with a Tiger on a one-on-one: Sherman Fireflies, Achilles & M36 TDs, Pershings, IS-2s and SU-100s).
@Peter: wouldn't it be possible to differentiate the string reporting MA type in the unit window, so that the player has a better idea of the weapon he is using? Not everyone out there is an old ASL grognard or a WW2 tank expert: the gun of a T-34 m40 and that of a Sherman Firefly, are both listed as "MA: 76mm", but are very different items .
< Message edited by UP844 -- 2/3/2017 11:22:03 PM >
Chasing Germans in the moonlight is no mean sport
Long Range Fire (A7.22)........1/2 FP