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RE: Argentum vs operating 92 turns

 
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RE: Argentum vs operating 92 turns - 12/11/2016 3:36:06 PM   
operating


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Take note: This AAR originally started off just being stats, later developed into on map screenshots (SSs)..


Below will be 2 SSs to compare kills to losses. It's an example of what many players are doing to gain superiority as Entente. It's such a distortion it destroys the game/match. There's just about no way CP can even get close to having a win, it's especially true if one side disbands all or most of it's SGs. It's really bothersome the devs never took any action to correct this abomination. The SSs are from a few turns ago, wait till you see what the current ones are..!!! It just makes a good game into a farce.





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< Message edited by operating -- 1/4/2017 5:44:35 AM >
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RE: Air-war stats 12/11/16 - 12/11/2016 3:39:45 PM   
operating


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quote:

ORIGINAL: operating

Below will be 2 SSs to compare kills to losses. It's an example of what many players are doing to gain superiority as Entente. It's such a distortion it destroys the game/match. There's just about no way CP can even get close to having a win, it's especially true if one side disbands all or most of it's SGs. It's really bothersome the devs never took any action to correct this abomination. The SSs are from a few turns ago, wait till you see what the current ones are..!!! It just makes a good game into a farce.





OK, now take a minute to compare Entente infantry losses to air losses. What you don't see is the number of aircraft types: Approximately 15 English airships aka balloons plus 5-6 fighters, French have 2-3 balloons and 3-4 fighters, Italians have 5-6 fighters, Russians have 2-3 fighters, 1-2 heavy bombers against 6 German fighters, 6-8 zeps, AH has 3 fighters and 3 balloons, Turkey has 2 weak fighters (really observation planes). All the Entente player has to do is concentrate all it's air-power on one or two CP units thus reducing the unit to "0" cohesion/morale so the adjacent Entente infantry have a cake walk punching out the lights/extermination of the CP units (even if they are in forts). It only get's worse for the CP for their economy cannot keep pace with Entente building air units for CP has to spend all it's PP replacing infantry in order to have the minimum number of units for a front and repair it's own air losses each turn. How I wish the devs did something to fix this game..!!!





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< Message edited by operating -- 12/11/2016 7:24:21 PM >

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RE: Air-war stats 12/11/16 - 12/14/2016 4:25:16 AM   
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Again check out the air power losses to infantry (turn 54) as compared to previous SS (turn 42)..







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< Message edited by operating -- 12/14/2016 4:29:46 AM >

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RE: Air-war stats 12/11/16 - 12/14/2016 4:27:49 AM   
operating


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quote:

ORIGINAL: operating

Again check out the air power losses to infantry (turn 54)








This SS shows losses (note red outlined box), again compare air losses from turn 42 to turn 54... Yet CP shows far greater infantry losses compared to Entente infantry losses. This means that CP has to spend a heck of a lot more to replace ground units than it costs Entente to repair air units






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< Message edited by operating -- 12/14/2016 4:38:42 AM >

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RE: Air-war stats 12/11/16 - 12/18/2016 3:38:16 AM   
operating


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Turn 65

Germany is close to capitulating, however keep an eye on the "kill" & "losses" stats (forgot to outline in red) in the next 2 SSs:





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RE: Air-war stats 12/11/16 - 12/18/2016 3:39:36 AM   
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quote:

ORIGINAL: operating

Turn 65

Germany is close to capitulating, however keep an eye on the "kill" & "losses" stats (forgot to outline in red) in the next 2 SSs:






Turn 65 kills:






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RE: Air-war stats 12/11/16 - 12/19/2016 5:05:09 AM   
operating


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Turn 66 kills:





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RE: Air-war stats 12/11/16 - 12/19/2016 5:07:19 AM   
operating


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quote:

ORIGINAL: operating

Turn 66 kills:






Turn 66 losses:






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RE: Air-war stats 12/11/16 - 12/19/2016 8:17:54 PM   
operating


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Turn 67
OK now I can start to show some real SSs in an active match..



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RE: Air-war stats 12/11/16 - 12/19/2016 8:23:43 PM   
operating


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quote:

ORIGINAL: operating

Turn 67
OK now I can start to show some real SSs in an active match..



For some reason I could not edit out the last attachment, so try, try again to get it right.

What you see here is the imminent fall of Berlin (green circle). Germany's other capital (Koenigsberg) is in Russian hands. Meaning I will not be able to produce units in the production queue if Berlin falls, matter-o-fact had to disband 4 units in the production queue for fear of being stuck there and having to pay upkeep while there waiting to be deployed, that's happened before, paying upkeep on units that cannot be used on the map, that sucks,,!
As you can see, my Western Front is decimated, at the mercy of the winds, which is not good without reinforcements (the ones I just disbanded). I expect at the start of my next turn that Germany will have capitulated, thus offered to surrender to my opponent later this turn, which I am sure he will accept...






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< Message edited by operating -- 12/19/2016 8:43:53 PM >

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RE: Air-war stats 12/11/16 - 12/19/2016 8:46:40 PM   
operating


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Turn 67
Vienna is in a very weakened state, but is getting support from Bulgarian infantry, AH does not have enough PP to produce it's own infantry, besides being it's MP is in the orange, meaning it will only produce low readiness units. Have some garrisons doing a delaying action down at Zagreb, they won't last long against Italian infantry supported by artillery and air-power.. Soon I expect that AH will be on it's own with little help from Bulgaria and Turkey (both minors). Can see that the USA has brought a unit near this front, like I really needed another enemy to fight (tongue in cheek)



.

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< Message edited by operating -- 12/19/2016 8:59:58 PM >

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RE: Air-war stats 12/11/16 - 12/19/2016 9:04:08 PM   
operating


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Turn 67
Vinnytia Galician region
A combined army of AH, Bulgarians and Turks have caused Romania to surrender and are driving north into the southern flank of the Eastern Front annihilating Russian infantry and their artillery support. They have also captured Vinnytsia, Kiev and a few other nearby Russian cities, including Odessa (nice job). German zeps and AH balloons have concentrated on weakening other Russian units in orange circles, softening them up for the CP advance. I'm trying to accomplish something before the expected surrender of Germany.. The German fighters and artillery have been a tremendous help supporting this push.. The attacks in winter really sap the readiness out of the troops, there's at least 3-4 winter turns left to go..





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< Message edited by operating -- 12/19/2016 9:24:12 PM >

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RE: Air-war stats 12/11/16 - 12/19/2016 9:28:22 PM   
operating


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Turn 67
Danzig
Early in the match I underestimated my opponent while going after Warsaw resulting in the loss of Koenigsberg (much regretting). All I have been able to do on this front is to keep it stabilized, can't move the Russians and they can't breakthrough either.. However did capture Novo-Georgevst and Warsaw.. Counter-attacked a Russian sub with some success, often when I have some extra ammo bombard my old city so the Russians will not reap any PP, hence their sub. The Germans are conducting infantry assaults to keep Russians at bay and to help causing the Russians to use up PP for repairs... If I do nothing will only make them stronger in resisting the southern rollup.. Danzig is important for it's the nearest port to receive the much needed supply convoys (if and when they get through). The lavender circle down to the southwest was where an isolated French infantry was before my cav slaughtered them out of existence. The Entente spammed air-power makes such an action rare.. All I can do now is stay on the defense and hope against hope to survive till the next turn..





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< Message edited by operating -- 12/19/2016 9:52:46 PM >

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RE: Air-war stats 12/11/16 - 12/19/2016 9:55:06 PM   
operating


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Turn 67
Sarikamish
I'm not too surprised the Russians are doing a withdrawal on this front, I'm only too happy to keep them away from Erzurum. Maybe they just noticed the Turk anphib landing by Batumi and had no quick response to prevent it's capture (every Russian city captured results in a -5 NM), hence they have to withdraw to recapture it, which I found kind of strange, for they did have a second line there, but have had to transport many to the Galician region as reinforcements leaving their ass bare.. My guys simply take over their nicely built entrenchments plus add a few licks in to let the Russians know they are there. I'm beginning to think the Russians are over stretched, but I don't want to get caught underestimating them again. In this match the Turks have not been pressed too hard, that might have to do with the elimination of the entire Russian Black Sea fleet..





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< Message edited by operating -- 12/19/2016 10:13:50 PM >

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RE: Air-war stats 12/11/16 - 12/19/2016 10:15:02 PM   
operating


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Turn 67
Suez
Even though the Turks only have just a handful of PP to spare I went on the offense to try and take the Suez Canal, for sooner or later after the German surrender Entente is going to aim all it's power (add Portugal and the USA) onto the Turks for a win. At the very least I am going to attack just to down their PP here... Soon the Arab Revolt is going to open up more problems... Curious though that with all the Entente air-power there is none here except for my lonely Turk class I fighter who works unchallenged, at least for now.. Expecting that Entente to be sending naval support in the form of bombardment to my seaward side hexes, so to prevent this stationed a couple of spare AH subs there for temporary protection.



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< Message edited by operating -- 12/19/2016 10:31:45 PM >

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RE: Air-war stats 12/11/16 - 12/19/2016 10:33:47 PM   
operating


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End of turn 67
Russian surrender offer:
This came as a total surprise to me after ending my turn and of course "accepted" the offer, I can't tell you how much of a relief it was to get the Russians off my back..!!!





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< Message edited by operating -- 12/19/2016 10:38:41 PM >

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RE: Air-war stats 12/11/16 - 12/20/2016 3:25:30 PM   
operating


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Turn 68
Berlin Falls
Figured as much this was going to happen, but what was surprising (!): Because of the Russian surrender I now have regained a repatriated Koenigsberg which is a capital city, plus all Russian occupied German hexes, hence I did not lose my ability to build units and also gained a port.




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< Message edited by operating -- 12/20/2016 3:34:40 PM >

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RE: Air-war stats 12/11/16 - 12/20/2016 3:37:06 PM   
operating


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Turn 68
Revolution in Petrograd
I forgot what has to take place for this event to kick in, for sure it was welcome news..!!!





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RE: Air-war stats 12/11/16 - 12/20/2016 3:41:18 PM   
operating


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Turn 68
Suez
Minor action here, more of a diversion than anything else, however it did attract an under strength French pre-dreadnaught that ran straight into my AH sub laying in waiting, the initial ensuing naval battle resulted in a few strength points being lost on both sides, then on my turn (the trap was set) I counter attacked with both sub fleets available, sinking the French fleet in port, a minor victory to celebrate for CP.. This opened up an air raid followed up with an Turk infantry attack on Port SAID, resulting in a GB 2 strength loss and reduced morale, plus suppressing any PP. Down south by Medina the Arab Revolt is in full swing, the Turk High Command is putting a plan together to crush these rebels, but can the troops being freed up from the Caucuses make it there in time? Or go to plan B (whatever that is)?





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RE: Air-war stats 12/11/16 - 12/21/2016 3:10:34 AM   
operating


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Turn 68
Vienna
As you can see, my opponent is on the attack to take Zagreb, again I'm holding the city with very meager forces. Up by Vienna Entente is gathering his forces for a push on the capital, however most of his units are tired or very tired from winter movement and combat. All I have to do is hold on till some if not all of the CP Eastern Front units recover and rail to the west. Logistically it is cumbersome due to the lack of railroad points (I RR for each nation except Germany 2 RR) and distance a train will carry. Did manage to bring up the AH and Bulgarian artillery to Vienna. Certainly my air power is outnumbered.





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< Message edited by operating -- 12/21/2016 3:30:14 AM >

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RE: Air-war stats 12/11/16 - 12/21/2016 3:32:45 AM   
operating


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Turn 68
Stettin
The Kreigsmarine is keeping Cuxhaven and Kiel garrisons in supply long enough to get my North Sea's Fleet into the Baltic while the Kiel Canal is still open. Making Stettin my strong point in the hope of recapturing Berlin. Relocated my airforce near Danzig to replenish and support Stettin... Here again the red arrows indicate where I aim to reposition Eastern Front troops.. The one saving grace my units have: Is that they are for the most part in top efficiency condition. I'm very concerned with Germany's NM, once it hits 0% it's all over for Germany.. You would think by getting Koenigsberg back it would have had a positive NM bump, but the game almost never allows an increase in NM unless you are capturing enemy cities.




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< Message edited by operating -- 12/21/2016 3:54:16 AM >

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RE: Air-war stats 12/11/16 - 12/21/2016 3:56:01 AM   
operating


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Turn 68
Koenigsberg
As a result of the Russian surrender Koenigsberg was repatriated along with any Russian occupied German hexes, also it has received it's first supply convoy since around turn 10 of the match, can't wait for it to start churning out PP. The only reason Germany is still in the match is because of recent convoys that got through to home ports, otherwise it would have already been finished..... Now I can combine my eastern airforce with their western contingents.





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< Message edited by operating -- 12/21/2016 4:05:35 AM >

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RE: Air-war stats 12/11/16 - 12/21/2016 4:07:23 AM   
operating


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Turn 68
CP Management
Germany's MP is relatively strong (black), but as the NM shows it is in the low red percentages. The green check mark beside Russia all but assures Entente will not get an Ultimate victory, the best I think I can hope for is draw, that would be as good as a win to me...





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< Message edited by operating -- 12/21/2016 4:15:42 AM >

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RE: Air-war stats 12/11/16 - 12/22/2016 6:03:24 PM   
operating


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Turn 69
Stettin
The Kiel Canal has been blocked by French infantry, yet I am still holding Kiel itself for the moment, supported by surface fleets and sub screens. My armored cruiser is stuck (intentionally) north of Cuxhaven keeping armored car in supply. Placed class IV subs in port at Stettin and Danzig for disbandment (lavender circles) next turn. Setting up a defensive (light blue) line to the southwest of Stettin, while waiting for stragglers and queue reinforcements to arrive. Seems my opponent is stalling to recoup unit efficiencies for an assault, so to keep him a bit off-balance do infrequent air attacks on his units and replenish as many of my air units at the same time...





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< Message edited by operating -- 12/22/2016 6:24:19 PM >

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RE: Air-war stats 12/11/16 - 12/22/2016 6:25:51 PM   
operating


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Turn 69
Vienna
Using Budapest as a way station for units that need to recoup from long train rides and winter effects. Zagreb is still holding a small front, while defenses are being built around Vienna for the expected siege. Ideally a 2 ring defense system would be great so will concentrate on pushing the English infantry back a hex if possible.. Orange circle is an indicator of where Entente fighters are gathering, much can be seen during replay. AH will not be getting anymore than it's 2 fighters for defense, simply there is no money to buy more, so I keep these guys well back of the lines as CAP or rather interdiction. Do have 4 AH airships scattering around in the AH backyard, but none are up to full strength.





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< Message edited by operating -- 12/22/2016 6:43:09 PM >

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RE: Air-war stats 12/11/16 - 12/22/2016 6:44:49 PM   
operating


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Turn 69
Adriatic
It's constant naval battle to hold the entrance way to the Adriatic using just my subs against his surface fleets on green sea hexes favorable to the Entente. Have to repair subs(3) constantly like the one at the Cattaro port. This defense allows the AH dreadnaught to bombard Taranto every turn, often racking up Italian casualties. The Russian fleets have all been swept from the Black Sea, now my fleets are heading for the Suez Canal (really don't want to tangle with all the heavies by Italy).





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< Message edited by operating -- 12/22/2016 6:57:12 PM >

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RE: Air-war stats 12/11/16 - 12/22/2016 8:48:56 PM   
operating


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Turn 69
Suez
Forming up an army by Tabuk to march south to take back Madina from the Arab Rebels, next turn a Turk armored train will arrive off the production queue by then winter will just about over.. Withdrawing my infantry back to original defensive positions by Gaza and Aqaba after seeing enemy naval fleets showing up, (guess my opponent did not like losing his French pre-dreadnaught to the AH subs). Had a brief naval skirmish causing strength losses on both sides, enough so as to force the English armored cruiser to think twice about bombarding my troops.





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< Message edited by operating -- 12/22/2016 9:11:42 PM >

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RE: Air-war stats 12/11/16 - 12/22/2016 9:13:42 PM   
operating


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Turn 69
Management window
In the lower left panel Germany in down to 15% NM getting pretty darn close to a surrender offer (0%) and Bulgaria's new units will have a reduced readiness (yellow)... Nothing will change the green check mark indicating Russia's surrender. Take note that Britain has now over 6 times the amount of air losses versus on the ground infantry losses, which is totally the reverse of such casualties of the actual Great World War... Top right panel circled in red is what Germany is losing in production beyond what it is actually producing, the only production point numbers come from recent Norwegian and Swedish supply convoys...





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< Message edited by operating -- 12/24/2016 2:54:28 PM >

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RE: Air-war stats 12/11/16 - 12/24/2016 2:56:05 PM   
operating


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Turn 70
Stettin (before movement)
This is a SS of this turn before movement. I'd do more before SSs however it takes up a considerable amount of effort to post, hence the post-mortem SSs.





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< Message edited by operating -- 12/24/2016 3:07:42 PM >

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RE: Air-war stats 12/11/16 - 12/24/2016 3:09:20 PM   
operating


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Turn 70
Stettin (after movement)
Recaptured Leipzig, but it does nothing to improve Germany's NM and moved armored car to near a supply source east of Kiel, at most it will only act as a temporary blocker for Stettin access. Naval bombardments around Kiel to reduce Entente efficiency and put pre-dreadnaught in Kiel port to supply nearby units.. Stettin units are busy building fortifications to thwart an expected siege or assault.. A weak front is established to the south of Stettin while other units move to western locations as German air units refit and harass Entente units. Concerned about Kiel for it has been under serious air and infantry attacks.





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< Message edited by operating -- 12/24/2016 3:28:33 PM >

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