From: The Great White North!
Nice scenario, Have played about an hour of it, sitting at the 500 points at the moment, no land strikes except SEAD have gone in yet.
A few point that might make it a bit more polished.
-The BB Group is quite unwieldy, 23 units is too large for a TG, especially in restricted waters. Suggest an AD group 20 Miles to the west, the BBs and Spruance with a FFG or two as the main strike group. The AO's with a couple FF/FFGs 20 to the SE, finally a small gp ready for surface action 15 miles to the north.
-The Amphib TG is not named
-I would also set the WRA for the AD shooters to about 25 miles to prevent them from firing off their magazines at Mig-21s
-For Iraq, you may wish to consider a bunch of Intercept missions instead of CAPs. Will add some surprise to any strikes coming in on the bases.
-The Iraq SAMs should have some extra ammo. If they survive long enough to reload it will keep the player guessing.
-No points for sinking Iraqi ships
-No points for striking land targets
-10 points for a Mig-21 vs 20 for an F-15 seems a bit out of whack, I would lower the Iraqi aircraft to 2 or 3 points, maybe raise the coalition to 25 or 30 or even higher.
-You may wish to mention the restriction of striking Kuwaiti airfields in the brief
-It would be good to have some Tankers, AWACs and CCalls, perhaps a JSTAR and some CAP in the air at start. They had been there for months by this point and the routine patrols would be set up.
-There are more forces deployed than you have. Cdns for instance here: http://www.thecanadianencyclopedia.ca/en/article/persian-gulf-war-1990-91/
-This link here is a good source for other forces: http://www.afhso.af.mil/shared/media/document/AFD-100927-065.pdf
Enjoying this so far.