From: Gdansk, Poland
Well, the infantry in question are platoons of Mech Infantry, armed with M72s and a Dragoon section. I set them to "hold" during deployment, before the game starts. The hex is "dense urban", offering 90% cover. Infantry is within command range, readiness around 90%, and seemingly dismounted.
In this scenario, Soviet tanks reach them after 2-3 cycles, thus giving the inf at least half an hour to settle in. Still unsupported tank units close in, and instead of being ambushed, they even get to fire first.
Is there any way to send back their transport M113s? I figure this might cause the unit to be easily detected at close quarters.
EDIT: PS, I will try to run it a few times, maybe it is just a case of a bad roll of digital dice :D
< Message edited by Rhetor -- 10/9/2016 9:18:19 AM >