If would be helpful if Hubert could add a pre-game phase with functionality for decision event only turns - no production, no unit movement, no research. Just decision event turns that impact starting diplomacy settings, available units, territory. The pregame phase might be defined as 1 to 5 turns. Turn 1: Axis Decisions, Allied Decisions, Turn 2: Axis Decisions, Allied Decisions, Turn 3: Axis Decisions, Allied Decisions, etc.
PS: And Add Diplomacy Chip Scripts as suggested by James Taylor. (i.e. Receive Diplomacy chit that player apply to a selected country)
Pregame Phase (Decision Only Events, no production, no movement, no research ) > Game Phase (Normal Game).
< Message edited by EdwinP -- 8/25/2016 6:04:34 PM >