From: Covington LA via Montreal!
Thanks for the addition to my note. However when I said it is only a message, in fact that's true. Of course the beans, bullets and butter come from a different location, as it should when any unit moves from A to B. This is actually true in the game as well, if a ship moves from San Diego to Pearl, it gets everything it needs at Pearl once there. So in truth, the game reflects reality. A change of command is certainly a change in support and operational control. But since the game has only one controller per side (normally), then it doesn't make much sense to put a road block into that control, unless the road block is a reflection of some other aspect of the game (such as out of supply). But you are certainly right, changing operational control in real life can be a very different story (been there, done that). But I don't see how this can be reflected in the game other than the command's ratings in terms of leadership, range, etc.... I think that's a fair attempt at replicating the impact of a changing command structure, give the limits of the game (it is a game after all!).