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RE: Close Combat - The Bloody First, dates update

 
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RE: Close Combat - The Bloody First, dates update - 7/19/2016 4:26:33 PM   
Platoon_Michael


Posts: 1119
Joined: 3/9/2003
Status: offline
Fact

2 Years later and only after a Fan Revolt forced them, did they provide us with any updated info,

Those are Facts

< Message edited by Platoon_Michael -- 7/19/2016 4:32:53 PM >

(in reply to Platoon_Michael)
Post #: 31
RE: Close Combat - The Bloody First, dates update - 7/19/2016 4:31:56 PM   
Platoon_Michael


Posts: 1119
Joined: 3/9/2003
Status: offline
Fact:

Their charging you 30-40 $$$$ for an outdated game with NO UPDATES!

(in reply to Platoon_Michael)
Post #: 32
RE: Close Combat - The Bloody First, dates update - 7/19/2016 4:49:30 PM   
Platoon_Michael


Posts: 1119
Joined: 3/9/2003
Status: offline
It's lonely out tonight
And the feeling just got right for a brand new love song
Somebody done somebody wrong song

Hey, won't you play another
Somebody done somebody wrong song
And make me feel at home
While I miss my baby, while I miss my baby

So please, play for me a sad melody
So sad that it makes everybody cry
A real hurtin' song about a love that's gone wrong
'Cause I don't wanna cry all alone

Hey, won't you play another
Somebody done somebody wrong song
And make me feel at home
While I miss my baby, while I miss my baby

So please, play for me a sad melody
So sad that it makes everybody cry
A real hurtin' song about a love that's gone wrong
'Cause I don't wanna cry all alone

Hey, won't you play another
Somebody done somebody wrong song
And make me feel at home
While I miss my baby, while I miss my baby

Hey, won't you play another
Somebody done somebody wrong song
And make me feel at home
While I miss my baby, while I miss my baby

Hey, won't you play another
Somebody done somebody wrong song
And make me feel at home
While I miss my baby, while I miss my baby

(in reply to Platoon_Michael)
Post #: 33
RE: Close Combat - The Bloody First, dates update - 7/19/2016 5:45:59 PM   
joeyeti


Posts: 265
Joined: 2/28/2012
Status: offline
Just to clarify, I am not talking about the game at all. I am talking about your general behaviour.

_____________________________

Joe

(in reply to Platoon_Michael)
Post #: 34
RE: Close Combat - The Bloody First, dates update - 7/20/2016 2:32:38 PM   
Gripen

 

Posts: 19
Joined: 7/23/2015
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Right, frustrated people aside and back on topic :D

Is it possible for us to see some screenshots of some early CC on the new engine?

(in reply to joeyeti)
Post #: 35
RE: Close Combat - The Bloody First, dates update - 7/20/2016 2:41:17 PM   
Benedict151

 

Posts: 584
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Hello Gripen

Screenshots are certainly on our agenda but we a still a little way off from being able to provide these as we're
still in the throes of converting the game and assets to Archon.

Given recent (and understandable) frustrations over dates and information I am a little loathe to put a form date
on this just at the moment other than 'early autumn' but we won't deliberately keep you in the dark.

If you bear with us a little longer it would be appreciated

regards
Ben Wilkins

(in reply to Gripen)
Post #: 36
RE: Close Combat - The Bloody First, dates update - 7/21/2016 10:57:19 AM   
Gripen

 

Posts: 19
Joined: 7/23/2015
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Understandable. Thanks for the information and for letting us know it's at least on the agenda ;)
I hope all will go well with the project and looking forward to the future!

< Message edited by Gripen -- 7/21/2016 11:00:59 AM >

(in reply to Benedict151)
Post #: 37
RE: Close Combat - The Bloody First, dates update - 7/23/2016 4:30:56 PM   
Platoon_Michael


Posts: 1119
Joined: 3/9/2003
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Was the decision to start over made before or after you saw Sulla's work?

< Message edited by Platoon_Michael -- 7/23/2016 4:34:09 PM >

(in reply to Platoon_Michael)
Post #: 38
RE: Close Combat - The Bloody First, dates update - 7/26/2016 5:29:54 AM   
IckieStickie


Posts: 89
Joined: 5/8/2016
From: UK
Status: offline
Platoon-Michael Are you not fed up of Flame Baiting the Matrix Team?If you've waited for so long,then you can wait a few more months,your not the only one here waiting for any Close Combat The bloody first info.

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Post #: 39
RE: Close Combat - The Bloody First, dates update - 7/26/2016 11:30:14 AM   
Platoon_Michael


Posts: 1119
Joined: 3/9/2003
Status: offline
You have 6 posts


I have 19 years.

Care to continue?

(in reply to IckieStickie)
Post #: 40
RE: Close Combat - The Bloody First, dates update - 7/26/2016 1:06:48 PM   
Nomada_Firefox

 

Posts: 1252
Joined: 11/12/2001
From: Spain
Status: offline
quote:

ORIGINAL: Platoon_Michael

I have 19 years.


In fact really you must be more close of 50 years. You should feel ashamed by your attitude.

Take it as a advice, probably, one day, some admin from Matrix will enter here and they will ban you forever. Do you want it?

< Message edited by Nomada_Firefox -- 7/26/2016 1:07:40 PM >

(in reply to Platoon_Michael)
Post #: 41
RE: Close Combat - The Bloody First, dates update - 7/27/2016 8:04:38 PM   
CGGrognard


Posts: 570
Joined: 10/3/2013
From: USA
Status: offline
Thanks for the update for I've been awaiting this 3D version of CC for sometime. In choosing your own 3D engine, it seems like fans of the series will be able to create mods, just as with the previous 2D CC versions. That's great news, and it's encouraging to hear that development continues of this game. I look forward to experience CC in 3D. Thanks again for the status update.

_____________________________

"The supreme art of war is to subdue the enemy without fighting." - Sun Tzu

(in reply to Nomada_Firefox)
Post #: 42
RE: Close Combat - The Bloody First, dates update - 7/27/2016 8:18:59 PM   
zakblood


Posts: 22406
Joined: 10/4/2012
Status: online
all posts are seem, all comments and posts are kept if needed so can't be altered or amended at a later date, once in beta i'll sign up for it and help out in any way i can, if i get selected i'll give my time, same as many do, look forward to seeing the project, as enjoyed helping out on the last one (Gateway to Caen)


(in reply to CGGrognard)
Post #: 43
RE: Close Combat - The Bloody First, dates update - 8/13/2016 5:26:01 PM   
Platoon_Michael


Posts: 1119
Joined: 3/9/2003
Status: offline
Having been somebody who's played this game for so many years......why would you Not want me to speak up?

(in reply to zakblood)
Post #: 44
RE: Close Combat - The Bloody First, dates update - 8/13/2016 8:39:46 PM   
Nomada_Firefox

 

Posts: 1252
Joined: 11/12/2001
From: Spain
Status: offline
Clearly because you do not say nothing as a real player, you are very close to Sulla launching insults to everybody as if you are drunk.;)

(in reply to Platoon_Michael)
Post #: 45
RE: Close Combat - The Bloody First, dates update - 9/4/2016 6:41:49 PM   
DAK_Legion

 

Posts: 88
Joined: 11/28/2008
Status: offline
Hi!

still you can not offer you any capture game??

one?

thanks

(in reply to Nomada_Firefox)
Post #: 46
RE: Close Combat - The Bloody First, dates update - 9/7/2016 8:39:26 PM   
Steve McClaire

 

Posts: 4103
Joined: 11/19/2007
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I believe it will be about a month before we have official screenshots to release from the new engine.

Steve

(in reply to DAK_Legion)
Post #: 47
RE: Close Combat - The Bloody First, dates update - 9/8/2016 11:46:20 AM   
Nomada_Firefox

 

Posts: 1252
Joined: 11/12/2001
From: Spain
Status: offline
Nothing new, it will run as with other Slitherine games, one month or in the same moment than the game reach the beta, screenshots and information about the game will be published. I like this way and if the beta is launched at january 2017, 3 months waiting are not too many time.

(in reply to Steve McClaire)
Post #: 48
RE: Close Combat - The Bloody First, dates update - 9/22/2016 1:00:02 PM   
DRD0416

 

Posts: 2
Joined: 8/20/2016
Status: offline
Like you said, that's how its always been..I understand peoples frustration. I personally am willing to wait as long as necessary. I would much rather the game be quality upon release than play some some quick forced garbage

(in reply to Nomada_Firefox)
Post #: 49
RE: Close Combat - The Bloody First, dates update - 10/12/2016 12:39:37 AM   
Jugger

 

Posts: 41
Joined: 5/7/2011
Status: offline

quote:

ORIGINAL: Nomada_Firefox

Nothing new, it will run as with other Slitherine games, one month or in the same moment than the game reach the beta, screenshots and information about the game will be published. I like this way and if the beta is launched at january 2017, 3 months waiting are not too many time.

Hi Steve just keeping you honest

(in reply to Nomada_Firefox)
Post #: 50
RE: Close Combat - The Bloody First, dates update - 10/19/2016 8:01:08 PM   
Steve McClaire

 

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Joined: 11/19/2007
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I will touch base and see where we are with this.

Steve

(in reply to Jugger)
Post #: 51
RE: Close Combat - The Bloody First, dates update - 11/10/2016 4:09:02 PM   
uberzoned

 

Posts: 2
Joined: 11/10/2016
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Hey Steve,

Just looking out the window and the leaves in Central Park are turning... calling it early autumn. Any news? :)

(in reply to Steve McClaire)
Post #: 52
RE: Close Combat - The Bloody First, dates update - 11/14/2016 6:22:57 PM   
Steve McClaire

 

Posts: 4103
Joined: 11/19/2007
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Screenshots are being taken and discussed, but need to be approved. The game main screen and the in-battle gameplay are probably the first things we'll have pics for. Will post as soon as possible.

Steve

(in reply to uberzoned)
Post #: 53
RE: Close Combat - The Bloody First, dates update - 11/14/2016 6:34:00 PM   
zakblood


Posts: 22406
Joined: 10/4/2012
Status: online
thanks, look forward to seeing them

(in reply to Steve McClaire)
Post #: 54
RE: Close Combat - The Bloody First, dates update - 11/15/2016 8:20:23 AM   
Nomada_Firefox

 

Posts: 1252
Joined: 11/12/2001
From: Spain
Status: offline
Good. I have been waiting for years.....

(in reply to zakblood)
Post #: 55
RE: Close Combat - The Bloody First, dates update - 12/3/2016 11:37:05 AM   
Nomada_Firefox

 

Posts: 1252
Joined: 11/12/2001
From: Spain
Status: offline
Any news?

(in reply to Nomada_Firefox)
Post #: 56
RE: Close Combat - The Bloody First, dates update - 12/5/2016 6:32:59 AM   
STIENER

 

Posts: 838
Joined: 1/7/2001
From: Vancouver, Canada
Status: offline
LSA is still the best CC out there. all the cool options we wanted...great game in stock form...a great GJS mod out there for it also. then Matrix starts to take OUT all the cool options in the next two CC games...PITF and GWTC.
I still don't buy there lame explaination for why they did that.

well nice to see some news about bloody first. should be interesting.

(in reply to Platoon_Michael)
Post #: 57
RE: Close Combat - The Bloody First, dates update - 12/5/2016 6:02:06 PM   
Steve McClaire

 

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Update: Screenshots are being taken /reviewed but I am not certain they'll end up posted prior to the winter holidays.

Steve

(in reply to STIENER)
Post #: 58
RE: Close Combat - The Bloody First, dates update - 12/5/2016 9:30:55 PM   
TDefender


Posts: 83
Joined: 4/30/2015
Status: offline
Posting some screenshots would take about a couple of seconds

< Message edited by TDefender -- 12/5/2016 9:31:11 PM >

(in reply to Steve McClaire)
Post #: 59
RE: Close Combat - The Bloody First, dates update - 12/7/2016 12:15:00 AM   
PipFromSlitherine

 

Posts: 1388
Joined: 6/23/2010
Status: offline
The time is to take good screens and ensure they represent the quality we want. Not the posting

Cheers

Pip

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follow me on Twitter here

(in reply to TDefender)
Post #: 60
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