Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

For Tamas K: Petition to add a feature

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> For Tamas K: Petition to add a feature Page: [1]
Login
Message << Older Topic   Newer Topic >>
For Tamas K: Petition to add a feature - 7/5/2016 7:10:32 PM   
ncc1701e


Posts: 6329
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

As suggested by larryfulkerson, I am starting a petition

I am playing TOAW for years now. Keep leaving it, keep coming back to it because there is no such game like TOAW and after a long leave, I was very pleased to come back on TOAW III.

But, years after years, what I miss the most in TOAW engine is the ability to change the order of battle while playing the game. I would like to be able to reassign units from one formation to another. Not speaking of introducing leaders, I just want to reassign regiment/division under corps/army/etc... by events/by myself.

For long scenario, this will allow to respect historical OOB from my point of view.
This could perfectly be an advanced option if anyone fear of the impact on existing scenario.

This is perhaps not an opinion shared by others. Thus, let's see if some others would like this feature.

Thanks for your time

quote:

ORIGINAL: larryfulkerson

quote:

I will miss this functionality. I was really hoping the development delay would have included this possibility.

In WITP-AE you can reassign the commander by name, actually a specific person. Do you need that level of detail
in TOAW games as well? Perhaps you should maybe start a thread with a catchy title to act as a sort of pettion to
Tamas K. or whoever is really pulling the strings, to sort of lobby for it. And pictures demonstrating it's obvious utility are
good. Keep up the pressure. I'd like to see some changes myownself.

Post #: 1
RE: For Tamas K: Petition to add a feature - 7/5/2016 7:41:26 PM   
larryfulkerson


Posts: 39676
Joined: 4/17/2005
From: Tucson, AZ
Status: offline
I don't know the release date for the TOAW IV game engine but if adding this feature
delays that I say save this feature for the next version. But otherwise I'm on board.

_____________________________


(in reply to ncc1701e)
Post #: 2
RE: For Tamas K: Petition to add a feature - 7/5/2016 9:36:47 PM   
76mm


Posts: 4641
Joined: 5/2/2004
From: Washington, DC
Status: offline
I would vote for this feature, but they are struggling to finish the game with the current feature set, I seriously doubt that they are considering adding more features, no matter how desirable...

(in reply to larryfulkerson)
Post #: 3
RE: For Tamas K: Petition to add a feature - 7/6/2016 1:33:02 AM   
Raindem

 

Posts: 696
Joined: 7/15/2000
From: Arizona
Status: offline
It's an interesting idea but not sure it's suitable for the current TOAW. You already have the option to go into the scenario editor and modify the OOB. I don't see the advantage of allowing it on-the-fly during a game.

_____________________________

Grab them by the balls. Their hearts and minds will follow.

(in reply to 76mm)
Post #: 4
RE: For Tamas K: Petition to add a feature - 7/6/2016 2:08:49 AM   
Lobster


Posts: 4927
Joined: 8/8/2013
From: Third rock from the Sun.
Status: offline

quote:

ORIGINAL: Raindem

It's an interesting idea but not sure it's suitable for the current TOAW. You already have the option to go into the scenario editor and modify the OOB. I don't see the advantage of allowing it on-the-fly during a game.


Because in any campaign lasting more than a couple of months there are adjustments to the OOB. It has to do with cooperation levels and moving units where they are needed with the ability to cooperate with units already in a location. Really, I don't understand your last sentence.

However, considering the lack of ability to get this thing out the door in a respectable amount of time I would say no to adding anything that would delay this further.

_____________________________

http://www.operationbarbarossa.net/

"There are more things in Heaven and Earth, Horatio, than are dreamt of in your philosophy."

Wearing blinders and earplugs everything you do is correct.

(in reply to Raindem)
Post #: 5
RE: For Tamas K: Petition to add a feature - 7/6/2016 2:10:10 AM   
Meyer1

 

Posts: 894
Joined: 2/9/2010
Status: offline
quote:

ORIGINAL: Raindem

It's an interesting idea but not sure it's suitable for the current TOAW. You already have the option to go into the scenario editor and modify the OOB. I don't see the advantage of allowing it on-the-fly during a game.


I would like to have such feature, even if having only aesthetic purpose, it would make much easier and pleasant to move hundreds of counters on large scenarios.

But, as others said, I don't think we are in a good place to ask for extra stuff in the game, we would be lucky to have the announced new features and the game released in a reasonable term (I guess sometime next year)

< Message edited by Meyer1 -- 7/6/2016 2:16:20 AM >

(in reply to Raindem)
Post #: 6
RE: For Tamas K: Petition to add a feature - 7/6/2016 3:27:46 AM   
SMK-at-work

 

Posts: 3394
Joined: 8/28/2000
From: New Zealand
Status: offline
Yes for major games like FITE and WINA and the like it is a major shortcoming nt having this - it's been suggested for a long time.

(in reply to Meyer1)
Post #: 7
RE: For Tamas K: Petition to add a feature - 7/6/2016 4:18:46 AM   
Curtis Lemay


Posts: 13031
Joined: 9/17/2004
From: Houston, TX
Status: offline
Here's an old discussion on the merits and liabilities of such a mod:

http://www.matrixgames.com/forums/tm.asp?m=2582060

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to SMK-at-work)
Post #: 8
RE: For Tamas K: Petition to add a feature - 7/6/2016 5:10:17 AM   
Ratbag55

 

Posts: 56
Joined: 6/16/2006
Status: offline
+1

(in reply to Curtis Lemay)
Post #: 9
RE: For Tamas K: Petition to add a feature - 7/6/2016 3:09:06 PM   
tinjaw


Posts: 632
Joined: 8/5/2004
From: Leavenworth, KS
Status: offline
I would use this feature heavily. And I know others that have pointed this out as a concern of there's. This is needed, especially for scenarios of longer duration.

=== update ===

Especially in theoretical future scenarios, where there is no historical precedent. Or fighting "What If" historical battles.

< Message edited by tinjaw -- 7/6/2016 3:23:38 PM >

(in reply to Ratbag55)
Post #: 10
RE: For Tamas K: Petition to add a feature - 7/6/2016 9:37:25 PM   
ncc1701e


Posts: 6329
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: Curtis Lemay

Here's an old discussion on the merits and liabilities of such a mod:

http://www.matrixgames.com/forums/tm.asp?m=2582060


Thanks a lot, continuing to read this thread. It is really instructive.

(in reply to Curtis Lemay)
Post #: 11
RE: For Tamas K: Petition to add a feature - 7/18/2016 9:49:24 PM   
ncc1701e


Posts: 6329
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
I like the proposal that was made by Bob at post #90 in this above thread. And since Ralph has pointed out that the changes are too big for a patch (post #109), I definitely forward to be heard on this request.

TOAW V looks a bit far away...

(in reply to ncc1701e)
Post #: 12
RE: For Tamas K: Petition to add a feature - 10/28/2016 9:46:56 PM   
ncc1701e


Posts: 6329
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
And guys for the ETA, I would prefer to wait one more year to have this feature done.
This for two reasons:
1. I really would like the feature
2. TOAW IV would celebrate the 20 years of the game (1998 - 2018). Incredible for a game, no?

OK - I am leaving the forum for tonight.

(in reply to ncc1701e)
Post #: 13
RE: For Tamas K: Petition to add a feature - 10/28/2016 10:57:09 PM   
Meyer1

 

Posts: 894
Joined: 2/9/2010
Status: offline

quote:

ORIGINAL: ncc1701e

And guys for the ETA, I would prefer to wait one more year to have this feature done.
This for two reasons:
1. I really would like the feature
2. TOAW IV would celebrate the 20 years of the game (1998 - 2018). Incredible for a game, no?

OK - I am leaving the forum for tonight.


WE may have to wait another year and not have that feature

(in reply to ncc1701e)
Post #: 14
RE: For Tamas K: Petition to add a feature - 10/29/2016 4:48:03 AM   
rhinobones

 

Posts: 1443
Joined: 2/17/2002
Status: offline
It would seem that waiting is the 20 year "Feature"

_____________________________

Colin Wright:
Comprehensive Wishlist Forum #467 . . . The Norm (blessed be His name, genuflect three times and accept all values in the program as revealed truth)

Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

(in reply to Meyer1)
Post #: 15
RE: For Tamas K: Petition to add a feature - 8/6/2017 3:11:19 AM   
Kurt Knispel

 

Posts: 129
Joined: 9/5/2011
Status: offline
I'll sign your petition. I can't imagine playing GGs WitE without that feature. And - historically speaking - many minor units were frequently re-assigned. e.g. Heavy TD Battalions.

_____________________________

"Ich hatt' einen Kameraden...."

(in reply to rhinobones)
Post #: 16
RE: For Tamas K: Petition to add a feature - 8/6/2017 1:29:42 PM   
ncc1701e


Posts: 6329
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Thanks, I agree with you

(in reply to Kurt Knispel)
Post #: 17
RE: For Tamas K: Petition to add a feature - 8/7/2017 1:43:04 PM   
X.ray

 

Posts: 35
Joined: 4/18/2009
Status: offline
I don't think it's included yet, isn't it?
I'll sign too.

(in reply to ncc1701e)
Post #: 18
RE: For Tamas K: Petition to add a feature - 8/8/2017 12:57:28 PM   
ncc1701e


Posts: 6329
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
I do not think so too. But, the feature list has already other nice enhancements to implement.
Still hoping for this one later anyway.

(in reply to X.ray)
Post #: 19
RE: For Tamas K: Petition to add a feature - 8/10/2017 12:56:11 PM   
wodin


Posts: 10745
Joined: 4/20/2003
From: England
Status: offline
Always easy for us to say but the developers have to get it on sale as quick as they can as they do need to start making some income😊



quote:

ORIGINAL: ncc1701e

And guys for the ETA, I would prefer to wait one more year to have this feature done.
This for two reasons:
1. I really would like the feature
2. TOAW IV would celebrate the 20 years of the game (1998 - 2018). Incredible for a game, no?

OK - I am leaving the forum for tonight.




_____________________________


(in reply to ncc1701e)
Post #: 20
RE: For Tamas K: Petition to add a feature - 8/10/2017 11:42:35 PM   
BigDuke66


Posts: 1999
Joined: 2/1/2001
From: Terra
Status: offline
Would also like to see such a feature, it doesn't have to be as detailed as to enable moving single units but if I'm able to put formations under a new HQ like moving a division/corps to another corps/army it would already help a lot in the longer & bigger scenarios versus a human opponent.

_____________________________


(in reply to wodin)
Post #: 21
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> For Tamas K: Petition to add a feature Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.207