Report turn 22. June 1982.
Stable situation on fronts.
Iraq: 421k troops, 395 divebombers, 535 fighters, 2300 guns, 865 light tanks, 3300 medium tanks.
Iran: 487k troops, 195 divebombers, 150 fighters, 1400 guns, 770 light tanks, 2100 medium tanks.
Light tanks include mostly amored cars.
Irag: 98k troops, 765 medium tanks
Iran: 82k troops, 540 medium tanks
It's hard to earn experience in battles. I suggest making some changes in rules.
I looked at the replacement tables. Some equipment uses dates that make it impossible to show in game.
Iranian M60 tanks: start 22/5/82, end 9/11/81
Iranian M113: start 22/5/81, end 9/11/81 (only 6 months for replacements by 4 units)
Iranian F-4/F-5: the same as M113
It looks like an omission as many other equipment has end date as 9/11/88
Suggestion: if players can't create their own unit types, maybe it will be better to use generic troop types in units than specific?
Example: Iranian Tank Brigade
It's composed of 10x M60, 10x T-55, 6x AC, I would like to see it as 10x medium tank, 10x medium tank, 6x AC
but I don't know yet if it is possible. When I set it to "medium tank" all brigades just retired all its tanks to HQ ;)
But what is possible is setting 2nd replacement choice for equipment types.
Example M60 tank use M60 as 1st replacement and nothing as 2nd, one can set 2nd as T-54/55 tank, so it will use it when no M60 tanks in reserves would be available.
I tried this pattern:
M60 second replacement is T54
T54 second replacement is T55
T55 second replacement is M60
That solution works, but you must disable master file first (to make it editable or edit master).
Another suggestion: recalculate all replacements for at least 25% random factor
Iraq infantry gun comes as 4 per turn. Would be set as 3 (-25%) to 5 (+25%) per turn.
There seems to be too many airborne/engineer troops replacements for both sides.
I would like to see equipment cards (like for reservists now) for most equipment. It could be done by cutting 30% of replacement rates and adding equivalent in PP cards (tanks, air crafts, guns, TRUCKS). Cards without cost increase after use!
I will try to test Iraq with some changes maybe.