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Capital Ship Reload Question

 
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Capital Ship Reload Question - 5/14/2016 1:53:01 PM   
scout1


Posts: 2657
Joined: 8/24/2004
From: South Bend, In
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Looking the establish the port size and naval support needs to rearm my capital ships.
There is a table in the 2009 manual for this, but not sure if this has potentially changed or been updated since then.

Anyone know ?

Also, Getting ready to start a BtS Lite Mod, so not sure if this could also be a factor.....

Any insight would be appreciated.

Post #: 1
RE: Capital Ship Reload Question - 5/14/2016 4:55:07 PM   
BBfanboy


Posts: 13558
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Don't know about BTS Light, but the last official release of the stock game kept the same settings for port/naval support/AE/AKE sizes per weapon ammo size.
There should be no reason to change it. I think the only way to change it via the editor would be to edit the weapon characteristics - I did not see anything in the editor that would allow changing what a port could handle.

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to scout1)
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RE: Capital Ship Reload Question - 5/16/2016 11:53:40 PM   
rustysi


Posts: 5867
Joined: 2/21/2012
From: LI, NY
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The rearm tables are accurate and there are no changes of which I'm aware.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

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RE: Capital Ship Reload Question - 7/7/2016 11:47:23 AM   
elliser

 

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good job guys, was looking for this information

(in reply to rustysi)
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RE: Capital Ship Reload Question - 7/11/2016 4:09:45 PM   
Jorge_Stanbury


Posts: 3369
Joined: 2/29/2012
From: Toronto and Lima
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rule of thumb:
level 7: will take care of everything except Yamato
level 5/ 6: put as much naval support (HQs, base force) in few ports. Concentrate in few ports rather than disperse naval support, as the capital ship requirements are usually high

level 3/ 4: park auxiliaries + fuel here. Avoid being too close to the enemy


< Message edited by Jorge_Stanbury -- 7/16/2016 9:48:26 PM >

(in reply to elliser)
Post #: 5
RE: Capital Ship Reload Question - 7/16/2016 9:37:40 PM   
rustysi


Posts: 5867
Joined: 2/21/2012
From: LI, NY
Status: offline

quote:

ORIGINAL: elliser

good job guys, was looking for this information


If you continue to look you will find everything you need here.


_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to elliser)
Post #: 6
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