From: Central Texas
Polaris Sector is my favorite Space conquest game of all time, no question. As far as I am concerned it is, as others have said, my Game of the Year choice. It has warts, but so do they all. This one has fewer and they are mostly in places I don't care about. The focus on war and development is what I wanted, more of a 2X Than a 4X. If they keep the espionage and diplomacy to a minimum, as it is now, I'll be ecstatic, though the espionage is a bit new and well done. Love the UI, the battle graphics are first rate and getting an upgrade and many other minor annoyances are on the list to get fixed. The 800 pound gorilla in the mix is the AI. It needs work, but I have never seen a game whose AI was worth s--t. This one is already getting a bump in today's patch. DW took years to get decent and Polaris Sector is starting off way ahead of that. BTW, don't like starlanes? They have variable frequency in the game startup, just max them out. Later tech lets you build your own starlanes. Don't like the graphics? Put in your own. I find the stock graphics to be just peachy. The dev has promised better battle graphics, which I think is overkill, but who turns down better graphics? Polaris Sector is the belle of the ball for my money. Whether she'll be that way in the morning only time will tell, but she' off to a great start. More AI work and a few UI improvements...
< Message edited by solops -- 4/5/2016 3:10:24 PM >
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