And speaking of slow in MOO 4, do you like taking 35+ turns to cross the galaxy due to the design where you have to stop and cross every single system? Do you like that space travel is so ridiculously slow that by the time your ships get to the front lines they are already obsolete? These are all major (and valid) complaints on the MOO forums expressed by many players. Seriously man, its a horrible, broken design and I really hope they have the resources left to make some significant changes in EA or the game is doomed to mediocrity.
Ok, we're going a bit OT, and it's my fault, so someone will probably come along and shut me up in a minute. In the meantime, in response to your comments:
I haven't tried it, but I don't think you have to spend 35 turns to go across the galaxy (someone correct me if I'm wrong). What you have to do is to build a jump gate at each end of the galaxy and use that. I'm pretty sure that with the later engine tech, you can get across using jump gates in fewer than 35 turns. If not, then I'd say the ship speed needs tweaking. It's quite an interesting mechanic to have to build the jump gates, because it takes some time and planning. I agree it's not for everyone, though, but I enjoyed my time with the game, even in its early access state. The devs have said they're looking at allowing free movement, but whether anything will come of that, I don't know.
Edit: just to be clear, obviously the first trip across the galaxy might take 35 turns, but I don't mind that, because at a 'galactic' scale it ought to take some time to get from one side of the galaxy back to the other. One of my dislikes about DW is the speed with which you can explore the galaxy once you have the Gerax drive, which is why several mods have tried to tone that down. (Hey, I'm talking about DW again; back on topic.)
< Message edited by Osito -- 4/3/2016 1:05:55 PM >