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RE: Submitted Scenarios - 11/4/2019 10:58:04 PM   
Hailstone


Posts: 430
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline

quote:

ORIGINAL: Big Ivan


quote:

ORIGINAL: Hailstone

Well, here's a bundle of that Hailstone guy...




Thanks Hailstone, much appreciated!!





Ahhh, I bet you say that to all the hailstones!

(in reply to Big Ivan)
Post #: 1051
RE: Submitted Scenarios - 11/4/2019 11:09:00 PM   
Big Ivan


Posts: 1128
Joined: 6/9/2008
From: Mansfield, OH
Status: offline
Naw, just the ones in the Phoenix, AZ camp. Thanks my friend!!

_____________________________

Blitz call sign Big Ivan.

(in reply to Hailstone)
Post #: 1052
RE: Submitted Scenarios - 11/8/2019 10:45:28 PM   
Hailstone


Posts: 430
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline
If you see it coming, it's already too late...


Hungarian Manors

Obuda, Hungary, December 27, 1944: After the Soviet 2nd and 3rd Ukranian Fronts had encircled
Budapest on the 25th, the tempo of the fighting in Buda had increased. Both sides fed units
piecemeal into the battles developing in the hills surrounding Buda. Units of the 8th SS found
themselves engaged in a fierce, often hand to hand battle to prevent the Soviets from occupying
all of the strategic high ground North and West of Buda.

Game Length: 7 turns

For the Russians to win they must capture both buildings on the hilltops
For the Germans to win they must defend the high ground

Russians: Squads, HMG, MMG's, LMG's, FT, DC's, AFV's
Germans: Squads, HMG's, MMG's, LMG's, PSK, AT Gun, AFV's

Boards: #41

Aftermath: The Soviets stormed up hills, attempting to force the Germans from their defensive
positions, while Soviet and German tanks stalked each other in the narrow streets below. These
battles would go on for almost the entire seige. Only when the defenders ran out of ammunition
would they vacate their hilltop villas which, during the see-saw battles, had been reduced to
rubble heaps.

Source: Coastal Fortress OPT1.1 Hungarian Manors designed by Chris Olden



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(in reply to Paullus)
Post #: 1053
RE: Submitted Scenarios - 11/11/2019 12:31:14 AM   
Hailstone


Posts: 430
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline
For those who have served on this Veteran's Day...


Aachen Redoubt

Aachen, Germany, October 14, 1944: "In the early stages of the American attack upon the
first German city to be reached by the Allied forces, two battalions of the 26th Infantry
Division were tasked to force their way into the city from the southeast. Two companies of
the 2nd Battalion, clearing the city block by block, met the strongpoint at St. Elizabeth's
Church, guarding the edge of Farwick Park and the Palace Hotel beyond that contained the
German headquarters. Augmented by the battalion's light and heavy machine-guns firing up the
streets, shelling usually drove the Germans into the cellars where the infantry stormed them
from behind a barrage of hand grenades. Whenever the enemy proved particularly tenacious, the
riflemen used other weapons at their disposal, including demolitions and flamethrowers. After
a few bitter experiences in which the Germans bypassed in cellars and storm sewers emerged in
the rear of the attackers, the riflemen soon learned that speed was less important than pertinacity."
(Excerpt from the book: 'The Seigfried Line Campaign' by Charles B. McDonald)

Game Length: 8 turns

For the Americans to win they must capture two buildings from the German defenders
For the Germans to win they must defend the building strongpoints

Americans: Squads, MMG's, FT's, DC's, BAZ's, ART Gun
Germans: Squads, HMG, MMG, LMG's

Boards: #1

Aftermath: Early on October 14th, when two companies combined to overrun the strongpoint at
St. Elizabeth's Church, the momentum of the attack carried one of the companies a few hundred
yards past the church and into Farwick Park, the big park surrounding the Kurhaus and Palast-Hotel
Quellenof. Yet this company's hold was tenuous at best, for the rest of the Battalion still was
occupied in the buildings on the approaches to the park.

Source: Scenario AY04-T (B060727), Aachen Redoubt



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(in reply to Paullus)
Post #: 1054
RE: Submitted Scenarios - 11/15/2019 9:53:56 PM   
Hailstone


Posts: 430
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline
No matter how much I try, I still try...


Sherman Marches West

Krupki, Byelorussia, June 28, 1944: Operation Bagration, launched by the Soviets on June 23rd,
was turning out to be highly successful, German reports noted that the Russians no longer
attacked as in the early days with masses of infantry across a broad front but instead employed
concentrated groups of infantry supported by well-controlled fire from heavy weapons with follow
up forces available, once favorable forward positions were established. In addition, the German
high command did not believe that this was the major portion of the Russian summer offensive and
refused to send strategic reserves immediately. Finally, however, the situation on the ground
proved threatening enough that the 5th Panzer Division with Tiger tanks of the attached 505th
Heavy Tank Battalion was sent to resist.

Game Length: 7.5 turns

For the Russians to win they must capture the buildings of the train station
For the Germans to win they must defend the station against the Russian onslaught

Russians: Squads, LMG's, AFV's
Germans: Squads, HMG, MMG, LMG's, PSK's, FT, AT Gun, AFV's

Boards: #T, #V

Aftermath: As the Tigers arrived they advanced to contact with the 3rd Byelorussian Front near Krupki
Railroad Station. The Russians with their lend-lease Shermans had marched west in an effort to surround
the demoralized and retreating elements of Army Group Center at Borisov. A sharp engagement occurred
and while the experienced Tigers inflicted heavy casualties, they could not stop the capture of the
station. Ultimately, the 505th destroyed 128 tanks of the 3rd Byelorussian Front over the following
few weeks but lost all 29 of its own Tigers in the process. The heavy losses to the Russians caused
the relief of Marshal Pavel Rotmistrov, but not before the elimination of some 350,000 German soldiers,
almost all of Army Group Center.

Source: ASL Scenario S24, Sherman Marches West by Ken Dunn




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(in reply to Paullus)
Post #: 1055
RE: Submitted Scenarios - 11/15/2019 10:55:27 PM   
UP844


Posts: 1445
Joined: 3/3/2016
From: Genoa, Republic of Genoa (occupied by Italy)
Status: offline
Thanks for your efforts, Hailstone!

_____________________________

Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP

(in reply to Hailstone)
Post #: 1056
RE: Submitted Scenarios - 11/15/2019 11:26:33 PM   
Hailstone


Posts: 430
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline

(in reply to UP844)
Post #: 1057
RE: Submitted Scenarios - 11/17/2019 8:30:36 PM   
Hailstone


Posts: 430
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline
Here's a Sunday recreation for those who dare...


Smasher Karl

Seelow, Germany, April 16, 1945: With a large bridgehead across the Oder around Kustrin, the
1st Belorussian Front was ready to drive on Berlin. Opposing them was the 56th Panzer Corps
commanded by Lieutenant General Karl Weilding a capable and highly decorated panzer leader
known to his friends as "Smasher Karl".

Game Length: 10 turns

For the Russians to win they must take VP buildings to capture the town of Seelow
For the Germans to win they must prevent the Russians from capturing the town

Russians: Squads, HMG, MMG's, LMG's, Radio, AFV's
Germans: Squads, HMG, MMG, LMG's, Radio, AA Guns, AFV's

Boards: #2, #15, #22

Aftermath: The 8th Guards Army advanced into a hornet's nest. The 54th Panzer Corp pinned down
the Soviets in the most crucial sector for 48 hours until the night of the 17h when in the face
of superior numbers, they conceded the heights.

Source: On All Fronts, Smasher Karl by J.P. Werbaneth, January 1987



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(in reply to Paullus)
Post #: 1058
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