From: Mansfield, OH
Here is another scenario dedicated to the TotH Family
who love war gaming on the Eastern Front in World War II.
JP009: A Day in the Park. Kudno, NE of Kiev, Russia. August 8, 1943.
History: Almost a full month after the opening of the Kursk offensive things were quite different
for the Germans. In mid-July, the Kursk offensive was cancelled and the inevitable Soviet
counterattack began to breach the German line in a number of places. The Soviets put up
relentless pressure as Guard Infantry and Tank formations pushed ever forward to liberate
the Ukraine. At Kudno, the situation became critical as hords of Soviet infantry fell upon a
mixed force of German infantry and panzergrenadier from the 4th Panzer Army's left flank.
Soon Soviet armor arrived to press the advantage and break the German line. The Germans
were hard pressed to stop the Soviet steamroller all along the line except for Kudno where
in the neck of time tanks and fresh infantry arrived to stiff-arm the Soviets.
Play Mode: Best played as Russians against Computer Germans, normal or hard difficulty.
Units Human Players (AI player units may vary)
German: Squads, Half Squads, Crews, LMG, MMG, HMG, PF, Lt-Mtr, Ordnance, AFV, OBA
Russian: Squads, Half Squads, MMG, LMG, HMG, ATR, Lt-Mtr, AFV, OBA
Map: Up direction is northeast, two maps (1x2). Visibility 14 hexes.
Special Rule: The Germans have three fortified building locations.
Terrain: Rural and Town.
Scenario Length: 10 Game Turns.
Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for
owning VP Objectives and destroying enemy units at the end of the scenario.
Scenario Designer: John M. Pirman [Matrix Callsign: Big Ivan]
Blitz call sign Big Ivan.