There is something "peculiar" about screen resolution management, indeed.
I use a 27' screen with native resolution of 2560x1440, but use windows scaling of 125%. When I first started the game (WITH day one patch, of course), the game refused to launch in non-wIndowed mode. I changed manually the config file to 2560x1440, it also refused to launch. OK, I thought, 125% scaling is not recognized as "real" 2560x1440.
So I switched to windowed mode with lower resolution, and the game launched alright. But I didn«t like to have to use the arrow keys to scroll the map...
I then tried to cancel windows scaling and restarted the PC. Now TotH would launch in non-windowed mode, 2560x1440, as I expected, but my eyes really can't stand the small letters with these resolution...
So, I again activated windows scaling to 125% and rebooted my PC. Before reverting to windowed mode, I started one last time the game, and, lo and behold, now the game runs perfectly, in non-windowed mode, 2560x1440, and with windows scaling 125%.
I have no idea why it worked out in the end, but I am happy it did
Maye the old IT rule of "try to reboot it and see if it gets fixed" worked after all...
< Message edited by Franciscus -- 3/7/2016 8:04:40 PM >
Former AJE team member