I'm trying to learn how to play Securan via using a Tutorial instead of just free play...
...And I'm noticing that EVERYONE ELSE in Tutorial 1 starts off bigger.
It's as if I'm set to Young and they are set to Expanding. Sure, everyone's at Tech 2 (i.e. has racial techs Mk 1), but you'd think that a Tutorial would at least set everyone else to be equal if not weaker than you.
The first time I tried it I got a decent home system but got rekt by Legendary Pirates about two years in... and had a Xenophobic Spy which made spy savescumming even MORE tedious than needed, because AFAIK Concealment does affect tech theft, not just Espionage... right?
Question: How do you unlock character skills? I really need to figure out how to trigger Espionage into unlocking so that stealing one tech doesn't take me 8 "months" (i.e. a year in-game due to time ticks and at least 1 hour of spamming reloads).
Anyhow, this time trying Tutorial 1 I got a Tolerant spy who just got Measured, but I have just realized EVERYONE ELSE has 6+ colonies at start and I have 2.
Oh well, I can at least console myself with the fact that they can't savescum and won't cheese resupply ships, because making us start at 3:1 colony disadvantage without a Spy who at least has Espionage skill unlocked... That does not a tutorial make. THIS CALLS FOR SCUMMING/CHEESE/CHEATING!
EDIT: I just checked, Tutorial 2, 3 have the same problems. Tutorial 4, 5, and 6 are consdierably less unreasonable by giving you the same starting size as everyone else. I have no intention on finding out if it holds for the Dealing with Pirates tutorial because if not I'd be wasting my time with 1 planet start versus... probably 6-9.
< Message edited by Guardian54 -- 1/21/2016 7:42:52 PM >