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Dead men on a train bug

 
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Dead men on a train bug - 12/30/2015 6:37:00 PM   
Peltonx


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Seen this in the past but was to lazy to report.

Hard to turn refit off when units arrive on map on trains.




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RE: Dead men on a train bug - 1/1/2016 8:36:01 PM   
Joel Billings


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From: Santa Rosa, CA
Status: online
Was this unit on a train when it was destroyed? Trying to figure out how you got a reinforcement that was on a train.


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RE: Dead men on a train bug - 1/3/2016 12:46:38 PM   
Peltonx


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They arrive on map with MP's or on a train with MP's.

But when you try to move them they lock up.

< Message edited by Pelton -- 1/3/2016 1:47:11 PM >


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RE: Dead men on a train bug - 1/3/2016 6:33:03 PM   
Joel Billings


Posts: 32031
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From: Santa Rosa, CA
Status: online
Can you confirm it was on a train when it was destroyed (I assume it was a returning destroyed unit). This is important to know. If you aren't sure, do you remember having any security units on a train?

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RE: Dead men on a train bug - 1/3/2016 6:45:34 PM   
Peltonx


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quote:

ORIGINAL: Joel Billings

Can you confirm it was on a train when it was destroyed (I assume it was a returning destroyed unit). This is important to know. If you aren't sure, do you remember having any security units on a train?

no was not

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RE: Dead men on a train bug - 1/4/2016 4:01:26 PM   
Joel Billings


Posts: 32031
Joined: 9/20/2000
From: Santa Rosa, CA
Status: online
Ok, will that's going to make it even more difficult to track down then. So basically some units that are returning to the game after being destroyed are returning on trains. Sounds like if there isn't already a clearing of the on train flag happening when the unit returns, it should be done. I wonder if the unit is returning in a different unit slot and just taking whatever old data was in that slot.

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RE: Dead men on a train bug - 1/7/2016 6:14:04 PM   
Peltonx


Posts: 7250
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I will keep tracking as units get pocketed and surrender.

< Message edited by Pelton -- 1/7/2016 7:14:14 PM >


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