There's also no excuse after centuries of printing books for duplicate pages, pages inserted backwards, missing paragraphs, pages printed so light that you can't read them, uncut pages, should I go on?
Seriously? I can't recall the last time I bought a book with those sorts of problems. Perhaps you should change book shops?
And yet, I still buy them.
Your choice, of course. I continue to buy AGEOD games, too, including this one, even though I know it will be weeks, if not months, before I can actually play it in a meaningful way. I buy their games to support them, in the hope that someday they'll get their act together and start treating this like a business instead of some sort of paid hobby.
But it is tiresome to see them keep making the same mistakes over and over again. Worse, instead of addressing the fundamental problems with their game engine, they seem more intent on burdening it with even more new features that it can't possibly handle.
Yes, their games look great and cover eras we all want to see, and they're little guys and they try really hard - I know the mantra - I've preached it myself many times in the past. But at some point, your "vision" has to include making games that work, not just games that sound great in theory. That's not happening with these guys. Sadly.
And do you have data, verifiable data, that their fan base is dwindling?
No more than you have data, verifiable data, that there's a growing horde of new AGEOD fans out there, happily playing away and cheerfully ignoring CTDs, multi-minute turn times, aimlessly wandering units, events that don't fire, disappearing corps and ridiculous combat results. Maybe they're out there. But I doubt it.
What I have is my eyes. I can see the decline in forum traffic, both here and over on the AGEOD board. Compare this release to TEAW. The number of folks posting about WoN - which should be their flagship game - is a fraction of that from previous games. And the ones left posting are basically the same Old Guard, who seem to buy whatever AGEOD releases.
I could be wrong, of course. But I am certain that if we truly like the folks at AGEOD and want to see their games succeed, then the worst thing we can do for them is to blindly applaud them and encourage business as usual. Their games are getting worse, not better, in terms of technical performance. And pretending otherwise won't fix anything.