I'm playing Hunting Day, 2008, and after some initial success with my Fencer D's carrying AS-11 Kilters, they seem to have lost effectiveness.
(Among others) there are two SAM vehicles - SA-13 Gopher [9K35 Strela-10]s. These have Hat Box Radar.
My Kilter [Kh-58, ARM] missiles are passive radar seekers, I *think* being guided by L-080 Fantasmagoria-A Emitter Locators (for ARM Missiles).
These missiles can't fire because 'No threat emitters are currently radiating'.
Does this mean that the Kilters *can* destroy the Hat Box-equipped SAM sites, but these have currently turned off their radar? Or am I missing something else?
What should I be looking for in a SEAD missile? All I know is they seek out enemy radar.
Also, is there a way to set up a SEAD mission so my planes will hang about outside of enemy AA range until they (the planes) are able to fire?
If I set up a SEAD mission with 'Investigate targets outside the patrol area' ON , the planes fly straight up to the AA; if I set up a mission with 'Investigate...' OFF, they won't fire at targets outside the mission area. If the mission area covers the AA, the planes fly right up to the AA again.
Just realised, I can probably find this information on the forums or in the manual. Sorry, I got a bit exasperated, and asked without thinking!
< Message edited by ColonelMolerat -- 11/28/2015 3:59:58 AM >