I curious how will work the new supply effects.
Right now, I believe, the german army must pull north, because, the better supply lines gives better options. On south, where the space is huge, and distant targets stand, it's far more difficult to capture, harm the soviet forces (of the soviet player is experienced).
The 5 southern mot/pz divisions could be railed north maximize the attack power against Leningrad, and try to capture it during the turn 6-8, or positioning the german infantry closer to the city.
T9-10 could be the starting time, when the concentrated german army will try to capture Moscow.
Pelton, if you act with 9 starting mot/pz unit on south, and the T02 units will still move deep south, you will give an excellent strategic condition for soviet side. The red player can reinforce north and center, and retreat on south. If 50 % of german mot divisions chasing, the cunning russian forces, all other fronts will hold the rest of the german forces.
The wall of steel, on difficult terrain, and armies, with 3 sapper, and two RR regiments, could kill any german efforts against Moscow, or Leningrad.
16 divisions splitted by two army groups can't break, or really harm soviet forces.
I've post a simple supply map. The T08 starting situation will be like that. On north, the german units could attack Leningrad in relative good supply, but on south Kharkov, and other major centers are far from german supply sources. And air supplies can't solve southern army group.
All good points, but air supply will help as you simply have to move them up rest for a turn+HQBUs.
So a 2nd large offensive can be launched in the south as early as turn 4 or 5.
If you do it right you could HQBU 3 Corp and leave one behind for a turn to HQBU,
there are just as many options as before. Now you have to stop for a turn but huge offensives that push as deep as before are possible.
The center is a wasteland as morveal has pointed out with nothing to be gained until turn 7+ while large offensives in the north and south are possible very early in game as before.
But with new rule sets come surpises.
Its clear that after turn 10+ the south means zip so Russian players can simply pile up units Oka north and both sides will have refit off Oka south.
Beta Tester WitW & WitE