From: metro Chicago, Illinois, USA
@Jafele et al: As Jason says, great ideas.
We have a complicated sequence of to-dos, multiple games to support, technical challenges, evolving marketing plans, etc., etc. Without going into detail (except for glimpses that we might reveal from time to time in Coder/Developer Diaries and other forum threads), we pick and choose and schedule improvements and wish list fulfillments on what, to outsiders, might seem to be a mysterious and even random process. There is method to our madness. If we don't act on wish list requests right away, it doesn't mean we have rejected them, or that you won't see them eventually. And if some things we never act on, it's usually with good reason. We hear ya, but we also ask for your patience. Rome Wasn't Built in a Day. Corollary: Rome is not Athens.