which unit icon panel is for view #5 this one icon6d30.bmp?
Yes, '6d' correlates to files used in #5 view (2D Normal). Here's the zoom levels and how they correlate in file naming:
Then, there's of course the seven zoom levels that come with the game, listed here by their file identifier.
First, the original five views:
1d, or 2D Extreme Zoom-Out (25%)
2d, or 2D Zoom-Out (50%)
3d, or 3D Normal
4d, or 3D Zoom-Out
5d, or 3D Extreme Zoom-Out
Then, the ones added to CS:ME
6d, or 2D Normal (75%)
7d, or 2D Zoom-In (100%)
Did you paint every pixel or is their a faster way?
Actually, no. I have created transparent PNG master files without background color, just the shapes. What I did I then selected the unit profiles, converted them to grayscale, then adjusted brightness and contrast until I was happy with how they looked.
If you would like to see the other zoom levels too, I can add them maybe next weekend.
The little letters in HQs are a major pain though. They don't scale very well at all, I needed to fix manually pixel by pixel for the final files. Not really looking forward to do that for this set, so might just erase them all, or put a simple marker for org level identifier?
Any ideas on that?