No problem PyleDriver take the time you need i'm waiting for you.
About Global Glory notice these improvements (from the GG manual) :
"The two primary purposes of the scenario are: to apply a greater emphasis on oil and its
contribution to the course of the war, and to make certain aspects of the game more realistic with
more sophisticated rules and political events. Factories in zero-population regions, which can
only build supplies, are included to model oil refining centers. “Undeveloped” resource centers
are included, representing oil fields requiring investment of time and capital to bring online. Rule
changes for transports more accurately reflect the difficulties both Axis and Allies had in moving
troops around North Africa and other obscure corners of the globe. Other rule changes provide
extra abilities and limitations to air units. Many political events are added or changed to enhance
realism, variability and/or playability, including surrender events for the USSR, Australia and
the WA, and neutrality events for Finland and India. Finally, there are also various little
adjustments, such as to War Readiness and frozen strategic movement, allowing for the WA and
USSR to better prepare defensively without necessarily declaring war."