From: Versailles, France
Stef, keep in mind dice rolls arent all that modifies CV, as least I dont think so. Defenders Supply level, distance to HQ, disruption/fatigue all factor into that final CV.
As I have had many attacks against top German generals roll in at less than the starting CV. Now usually I prep the battlefield with 2-3 airstrikes and that seems to reduce CV a good chunk if a decent amount of planes are in the air strikes. Air strikes IMO are critical for Soviet attacks. If im able to soften up a german stack with 200+ bombers from a couple air strikes it can mean the difference between winning and losing a battle often ive found.
In this case it was a defensive fight. I you look at my major counterattack on the previous turn, I think I did what was necessary:
- changing the leader to Rokossovsky Arm 5 Inf 7
- not overloading the army
- having a unique commander
- heavily airstriking the 2 german divs
result 1,84/1 and almost no losses for the germans
Refering to others AAR, I also have a recon issue, I'm not able to recon all the front and the number of missions available has sharply decreased.
Its why I disagree with Pelton who says the Luftwaffe isnt worth anything. Just having fighter cover to mitigate large soviet bomber attacks can prevent some soviet assaults from success.
At least air resupply is very useful... but on the long term, I agree with Pelton. At the end of one of my games as german, in 1945, I had a marvellous Luftwaffe with all fighter units with 99 exp, 99 morale but without ground units, it's useless!