From: LAS VEGAS TAKE A CHANCE
No, that's the point, they're not scripted events, those are all core game mechanics, and the whole point of the game design itself. There are plenty of small scripted events in the game too that you react to, but I made a point of describing things that were actual core game mechanics.
I'm not trying to convince people they should like CK2 or Paradox games in general, but the emergent storytelling of CK2 is truly remarkable, and i never would've suspected someone could pull it off. And yes, Stellaris is uncharted territory for Paradox, but at the very least I'm impressed with their ambition.
Hmmm, I like that. Got my interest.