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RE: New Dawn

 
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RE: New Dawn - 1/30/2019 6:34:29 AM   
Rosbjerg

 

Posts: 88
Joined: 3/11/2015
Status: offline
quote:

ORIGINAL: Hattori Hanzo
on the down-load site ModDB it correctly say: New Dawn Final Version

on the first page of the New Dawn thread on the Matrix forum is still indicated as:

Download current version 1.3


Thanks, that's corrected now.


quote:

ORIGINAL: EliphasTheInheritor
Deleting MyPolicy and base_dialogue files and disabling events totally got me rid of crashes. Although, someone should look why events cause crashing...maybe typo mistakes?


Likely.

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Post #: 91
RE: New Dawn - 4/22/2020 9:22:37 AM   
logopatico

 

Posts: 19
Joined: 10/15/2019
Status: offline
nice job.

(in reply to Emperor0Akim)
Post #: 92
RE: New Dawn - 6/28/2020 6:34:47 PM   
ObeseMonkey

 

Posts: 25
Joined: 6/5/2020
Status: offline
Anyone know why this was deleted?

(in reply to logopatico)
Post #: 93
RE: New Dawn - 8/27/2020 5:13:07 AM   
fuke

 

Posts: 9
Joined: 11/28/2017
Status: offline
Yeah, what happened? I love this mod :'(

(in reply to ObeseMonkey)
Post #: 94
RE: New Dawn - 9/3/2020 9:21:54 AM   
Hattori Hanzo


Posts: 723
Joined: 3/21/2011
From: Okinawa
Status: offline
what a pity..

why-the-F**K this excellent DWU's mod has been deleted.. ??? 🤔🙄

< Message edited by Hattori Hanzo -- 9/3/2020 9:30:55 AM >

(in reply to fuke)
Post #: 95
RE: New Dawn - 9/9/2020 1:41:03 AM   
Shogouki


Posts: 175
Joined: 8/11/2013
Status: offline
I think there was some issue about art assets that were thought to be free to use but the creator came and demanded that they be removed. I don't know why just the art assets weren't removed and the rest left up though.

(in reply to Hattori Hanzo)
Post #: 96
RE: New Dawn - 9/10/2020 8:27:06 AM   
rjord1

 

Posts: 1885
Joined: 6/14/2013
From: Sydney, Australia
Status: offline
Just so everyone knows what happened with the mod.......

On the 19th january 2019 MesoTroniK left the following message regarding the use of ships in the mod.


quote:

Hello this is MesoTroniK, I make mods for Starsector.

Please do not use my content without asking for permission first, I also advise this in general unless the license for said mod explicitly states this is not needed. Also in this instance because you need to modify the assets so heavily to fit this game? I will never allow such use, so I respectfully request you remove my content from your mod.

On the other hand, this mod doesn't appear to have been updated for a long time. So if you don't intend to update it again? I will allow my content to stay in it, but if you update it again? I please ask that you remove it as part of that update.



You can also see the high-quality character portraits were taken from Eve Online as per Rosbjerg's post in 2018 in another topic where character portraits were being discussed......

quote:

I've added a bunch in my mod, taken from EVE online, you can just copy-paste the leaders txts together and copy the images into whatever mod you want - and get ~100 unique human portraits.

< Message edited by Rosbjerg -- 12/11/2018 2:56:28 PM >



The Eve Online developers no doubt saw the video on youtube of New Dawn.

As Eve Online is very much still an active game their developers have obviously made a complaint early this year against the use of the characters in another game and they would not have been happy with that post where Rosbjerg was saying just copy those 100 images from Eve Online into other mods. The Eve Online developers have no doubt asked for the complete removal of the mod immediately.

< Message edited by rjord1 -- 9/10/2020 9:00:32 AM >


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Post #: 97
RE: New Dawn - 9/13/2020 4:43:05 AM   
Shogouki


Posts: 175
Joined: 8/11/2013
Status: offline
I still don't understand why the portraits and other assets couldn't just be removed and replaced with the normal DW assets. They're far from integral to the mod.

(in reply to rjord1)
Post #: 98
RE: New Dawn - 9/14/2020 5:26:30 AM   
rjord1

 

Posts: 1885
Joined: 6/14/2013
From: Sydney, Australia
Status: offline

quote:

ORIGINAL: Shogouki

I still don't understand why the portraits and other assets couldn't just be removed and replaced with the normal DW assets. They're far from integral to the mod.



He may have been asked to take down his mod completely or face legal action.

_____________________________



(in reply to Shogouki)
Post #: 99
RE: New Dawn - 9/26/2020 9:33:26 AM   
Rosbjerg

 

Posts: 88
Joined: 3/11/2015
Status: offline
Hey guys, it was simply deleted because it was a smoking mess, that just wouldn't work, no matter how much I tried to fix it. I also got a lot of flak from users via PMs, and coupled with the messages rjord1 referred to... It was just a frustrating experience, that I needed to purge from my life.

But if any of you have a copy, you are more than free to circulate it and/or develop on it. No need to give credit to me. I never got any cease and desist orders, so there's no legal problems.

And thanks for the interest, I appreciate that you guys enjoyed the mod :)

< Message edited by Rosbjerg -- 9/26/2020 9:34:14 AM >

(in reply to rjord1)
Post #: 100
RE: New Dawn - 9/29/2020 2:21:52 AM   
Shogouki


Posts: 175
Joined: 8/11/2013
Status: offline
Hey, I'm so sorry that you had such trouble arise from the mod. I hope that you've been free from those frustrations and I hope that hasn't ruined DW or it's coming sequel for you.

(in reply to Rosbjerg)
Post #: 101
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