From: Bedfordshire UK
I am running it on Windows 7 Home premium 64 bit, is there any way of slowing down the AI movements of units?
I think DOSBox has key commands to set frame-rate and cycle speed, but it is years since I first set them up and 'age hath it's privileges', but memory is not one of them. I'll look at the set-up and see if I can remember how it's adjusted.
I have kept 'War in Russia', Third Reich' and other titles, going on all my laptop and desktop computers right up to Windows 8.1, although I only play them occasionally, just to remind myself what real games look like. I am a fan of WEGO, which some of these games use and, to my mind, this is the only way to play, giving a realistic uncertainty in a game world of 20/20 hindsight.
The more modern alternatives are Frank Hunter's games 'Piercing Fortress Europa' and 'Campaigns of the Danube 1805-1809', both using WEGO, I can take manual movement of unit counters in a grand strategic game like WiF, representing weeks, or months, of real time planning, but not shoveling countless units in weekly turns, such as WiTE and WiTW, no commander ever had direct command of all his units in this way.
WEGO represents the need to work through subordinate commanders and, in this, some of the older games are much more realistic than modern offerings, even if they are clunky, quirky and very frustrating, war is hell.
"In politics stupidity is not a handicap" - Napoleon
“A people which is able to say everything becomes able to do everything” - Napoleon
“Among those who dislike oppression are many who like to oppress" - Napoleon