ORIGINAL: Red Lancer
Loads of questions so here goes:
1. Why are my airfields (many displayed in yellow or orange) starving for supplies/fuel even though they are close to the ports? They all have priority levels of 3, should they be set higher?
Some of your airfields look overloaded. That won't help. Also what do you have based there - bombers are very hungry.
My 2 overloaded airbases are only at 101% and 102% respectively. Wouldn’t think that would make a huge difference. But about half of my aircraft at the problem airbases are 2 engine bombers: I’ll try and avoid that mistake again.
2. Based on what Seminole said above I should build more depots close to the front, such as in Duisburg, Essen and Dortmund, correct?
Yes - the closer to the front the less trucks you need.
Okay, but isn’t it true that having more depots close to the front is only going to help me if I have freight capacity (ie freight trains) to move the freight from my ports to those depots? In this case my most forward depot (Bochum) is only receiving about 25% of the freight it can handle, so doesn’t that suggest (as you point out later) that the choke point for me is not having enough freight capacity? Or am I still mixed up about this?
3. Should I change the priority levels for any of my ports or depots and, if of so, why?
Use priority to channel supply. Ports have a limit on handling freight determined by the port size - the choke point will be getting supplies across the Channel. Set Antwerp and other big ports to 4. Those in the west set to 1 or 2 unless you have troops there - you shipping freight the wrong way. Similarly set the big english ports to 4.
Really, the choke point is getting supplies across the channel? Historically I thought the Allies had more than enough cargo ships to carry the supplies they needed across the Channel, but not enough port capacity (at least until Antwerp was captured, repaired and cleared) to unload those supplies. But examining my ports more closely seems to indicate that what you are saying is true. For example, Ostend is undamaged but still only receiving about 25% of the freight it can handle. But if this is the case why is Antwerp so important if it the Allied shipping can only deliver to it a fraction of its capacity? Just because it is 6 hexes closer to the front than Ostend?
4. Where, if at all, should I be setting the priorities for repairing railyards or ports?
Big is beautiful - it took me 12 months of nagging Joel to get the capacity bar added to the display - it is a useful indicator of what to repair and exploit. All depots are not created equal.
Thank you. I can understand why a big depot may be better than a small one; but based on my comments above I’m not sure why a big port is better than a small one if you can’t use its full capacity anyway due to the shipping/cargo shortage.
5. Any other suggestions?
Read my one page guide.
If you are talking about the Player’s Manual, I did read it. Didn’t know it was you that wrote the bit about Logistics though, so thank you again.
1. According to Rule 126.96.36.199 blue lines represent the movement of freight from one port to another. But if so what are all the blue lines radiating from the non-port of Essen? I have not even got a depot in Essen. I'm guessing that this has something to do with Essen being a German National Supply Source. So is this a bug and those lines should not be there? Or do they actually show the movement of freight to or from Essen?
2. Rule 20.1.61 also says that white lines show the movement of freight from non-port depots to depots and red lines from depots to units. If so what colour of line shows the movement of freight from port depots to depots? Have I misread the rule and this is shown by the white lines, or are there no lines to show this movement? If the former than I would have thought to see a lot more white lines, if the latter isn't this a rather important piece of information to omit?
3. As a corollary question to the above, what do the white line from Haarlem to Duseldorf and the white lines emanating from Antwerp represent? Haarlem and Antwerp are ports, but both ports are badly damaged, does that mean anything?
4. As a further corollary question, one of the white lines emanating from Antwerp travels a considerable distance to Bescanon (off map); but Bescanon and Antwerp are not even joined by rail. I do have a rail line coming from the south via Marseilles but the 2 rail lines are not even close to being linked. So how is this depot to depot movement of freight possible?
5. Etappes is an undamaged port and there is a white line from it to Charlesville (off map). You can see the beginning of this white line in the lower left corner. If the white lines do show the movement of freight from port depots to non-port depots (which is the opposite of what 188.8.131.52 says) then this makes perfect sense to me. But if the white lines do show this then why are there no white lines showing from my other ports to other non-port depots; such as for example from my main supply ports of Dunkirk and Ostend to any other depots?
6. So where are my front line depots getting their freight? As indicated above Duseldorf appears to be getting it's freight from Haarlem. A size 4 port with 88 damage. Why not from The Hague which is a closer size 4 port with only 22 damage? Bochum and Colgne appear to be getting freight from Essen, which as stated above is odd as Essen is not a depot. And if so where is Essen getting it's freight from, or is that what those mysterious blue lines represent?
7. It would appear that almost all my units are drawing their supply of freight directly from a port rather than from a depot that is closer to them. For some units I understand that the reason might be that the depot closest to them has limited freight capacity (usually due to a damaged railyard) but still there are under used depots closer to them then the port. For example Brussels has a fully functioning size 6 railyard with a capacity of 120,000 tons and is closer to my units, albeit not by much, than my ports in Ostend and Dunkirk. Yet only 3500 tons of supply was received by Brussels.
The system is not perfect and depot type effects colours - although not strictly true think blue ships, white rail and red trucks. I use it to get a feel of flow. In an ideal world you should see short red lines close behind your frontline from a number of depots with white lines to those depots from the ports. Trucks are doing small loops and rail the big moves. The picture above is showing that most of your supply is flowing from the port by truck. I think your airfirld shortages may be truck related too.
The art of using the system is as I have said already is to use priority to channel the flow of freight to where you want it. I never set more than 3 depots of any one type to 4. High priority depots get first call on the freight which as far as I understand cascades from level to level. So start at the national supply sources and think where next (big is beautiful).
8. How does damage to the railyard of a depot effect it's ability to receive freight? For example, the depot in Bochum has a size 3 railyard with 62 damage and still shows a capacity of 60,000 tons. But it only received about 15500 tons. Was this because of the damage to the railyard or because of the lack of trains to carry the freight to the depot?
In the version you are using it doesn't (manual is wrong) we are testing new rules in this area. At the moment the limit is in the maximum capacity of the depot only. Freight movement by rail is affected by railyard point avaliability which can be drawn from up to 50 MPs from either end of the rail journey. You may have run out of freight capacity across your network.
Based on what I have learned from you I believe you are correct that my main problem is freight capacity. But if so how do I fix this? My front line depots are already at priority 4, would reducing the priority of say Brussels and other more rear depots help this at all? Given that only 2500 tons of freight was received by Brussels anyway this seems unlikely. I think the only thing I could do (or rather could have done as this game is over) is set the repair of all my railyards as a priority. Would that be your advice?