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Order of Battle Pacific is Updated to Version 1.6.7!

 
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Order of Battle Pacific is Updated to Version 1.6.7! - 5/15/2015 5:12:44 PM   
Daniele

 

Posts: 1812
Joined: 2/7/2015
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Patch 1.6.7 is now available and it brings many changes and improvements. The most important are two new maps added to play in coop (vAI) and “Scenario restart” now correctly resets campaign events!

You can download the patch from here

Be sure to check the changelog below:

Order of Battle Pcific Patch V.1.6.7
• MP: 2vAI Java and 2vAI Bataan coop maps added

• Gameplay: All torpedo bombers can now switch to bombs

• Gameplay: Experience gain from combat increased

• Specialisation: British Pacific Fleet fixed and adds 2 aircraft on top of the naval units

• Fix: Various unit stats fixed

• Fix: Dutch Overvalswagen APC no longer causes framerate drop on Java scenario

• Fix: Various issues with AI freezing fixed

• Fix: Scenario restart now correctly resets campaign events

• MP: PBEM Lobby, disappearing game names fixed

• UI: Force List, unit category filters added

• UI: Force List sorted by unit nation > category > type

• UI: Empty hexes can be selected to inspect terrain type

• UI: Hex location names visible on map and/or UI

• UI: Checkbox to disable AI spinning animation in options menu

• UI: For transport moves, the potential combat prognosis is displayed for the transport type, not the current unit type

• Strategic Map: Left-click on map moves the camera to that location.

• Scenarios: Philippine Sea, Coral Sea (Japan) and Midway (USA) objectives fixed/improved

• AI: Offensive AI teams now attempt to clear mines

• Modding: Mod launcher, improved mod folder support, 3D model importing


< Message edited by Daniele -- 5/19/2015 11:09:11 AM >
Post #: 1
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/15/2015 5:13:57 PM   
Templer_12


Posts: 1634
Joined: 1/5/2009
From: Germany
Status: offline
Is it 1.66 or 1.6.7 now?

(in reply to Daniele)
Post #: 2
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/15/2015 5:38:56 PM   
VPaulus

 

Posts: 3510
Joined: 6/23/2011
From: Portugal
Status: online
1.6.7

(in reply to Templer_12)
Post #: 3
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/15/2015 7:04:19 PM   
vonRocko

 

Posts: 1427
Joined: 11/4/2008
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Yes! Thank you guys.

(in reply to VPaulus)
Post #: 4
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/15/2015 10:34:00 PM   
harley9699


Posts: 106
Joined: 6/20/2005
Status: offline
Great! The hex information alone is a huge plus.

(in reply to vonRocko)
Post #: 5
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/18/2015 3:25:46 PM   
Kriegsspieler

 

Posts: 175
Joined: 12/3/2006
Status: offline
Thanks for this patch.
Do you suppose we could get some additional information about which stats were fixed under the heading "various unit stats fixed"?

(in reply to harley9699)
Post #: 6
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/18/2015 3:36:05 PM   
VPaulus

 

Posts: 3510
Joined: 6/23/2011
From: Portugal
Status: online
I think that the developers referred to these:
http://www.slitherine.com/forum/viewtopic.php?f=264&t=64409

(in reply to Kriegsspieler)
Post #: 7
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/18/2015 4:51:18 PM   
gregb41352

 

Posts: 175
Joined: 10/5/2013
Status: offline
Where can I get the patch? In the members area it says there are no downloads for this game.
Thanks.

edit: nevermind, found it on the Slitherine website :)

< Message edited by gobadgers -- 5/18/2015 5:57:38 PM >

(in reply to VPaulus)
Post #: 8
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/19/2015 10:13:21 AM   
Daniele

 

Posts: 1812
Joined: 2/7/2015
Status: offline
For all in search of the patch ,

I've just added it in the news of the changelog.
You can also find it in the download section of the product page here: http://www.matrixgames.com/products/516/downloads/

Cheers,
Daniele


(in reply to gregb41352)
Post #: 9
RE: Order of Battle Pacific is Updated to Version 1.66! - 5/19/2015 1:05:51 PM   
Kriegsspieler

 

Posts: 175
Joined: 12/3/2006
Status: offline

quote:

ORIGINAL: VPaulus

I think that the developers referred to these:
http://www.slitherine.com/forum/viewtopic.php?f=264&t=64409


Thanks for the help, VPaulus

(in reply to VPaulus)
Post #: 10
RE: Order of Battle Pacific is Updated to Version 1.66! - 6/21/2015 3:23:06 PM   
brucemcl777


Posts: 102
Joined: 11/14/2011
From: Toronto Canada
Status: offline
Hello

I read every one of the linked reviews posted on the product page for this.

The only consistent complaint I saw was that there was no move undo button.

Has that been corrected in the patches or if not are there plans to do so?

Other than that this game sounds and looks absolutely great.

_____________________________

you can always find me on Steam at
http://steamcommunity.com/groups/stratwin
Where we are all about Strategy - come join us - there my name is I'm Spartacus.

Order of Battle: Pacific fan
Morning Sun: beta tester
US Marines: beta tester


(in reply to Kriegsspieler)
Post #: 11
RE: Order of Battle Pacific is Updated to Version 1.6.7! - 6/21/2015 4:13:11 PM   
Texican

 

Posts: 248
Joined: 10/30/2006
Status: offline
Mine says version 1.70. Now, I have it through Steam, I think. Does 1.70 correlate to this 1.67 in any way?

(in reply to Daniele)
Post #: 12
RE: Order of Battle Pacific is Updated to Version 1.66! - 6/21/2015 4:14:50 PM   
Texican

 

Posts: 248
Joined: 10/30/2006
Status: offline

quote:

ORIGINAL: brucemcl777

Hello

I read every one of the linked reviews posted on the product page for this.

The only consistent complaint I saw was that there was no move undo button.

Has that been corrected in the patches or if not are there plans to do so?

Other than that this game sounds and looks absolutely great.


I'd like to add that no "undo" button keeps me from "fudging" by having a unit stray out to an open area, then "undo" and come back when it doesn't spot any ships. I think playing with no "undo" button is proper.

Maybe, there could be a compromise and allow ONE "undo" per scenario. So it won't be spent frivolously, but will be there for that one time a movement mistake truly happens.

(in reply to brucemcl777)
Post #: 13
RE: Order of Battle Pacific is Updated to Version 1.66! - 6/21/2015 4:20:19 PM   
brucemcl777


Posts: 102
Joined: 11/14/2011
From: Toronto Canada
Status: offline
Hi Texican

Hope we end up playing PBEM.

In the Panzer General games it was intended to allow undo if mouse slipped and caused mistake. Or if you wanted to scout ahead. The drawback was if an enemy became visible then undo not allowed. At least that's the way I remember it - been a few years since I played.

< Message edited by brucemcl777 -- 6/21/2015 5:20:53 PM >


_____________________________

you can always find me on Steam at
http://steamcommunity.com/groups/stratwin
Where we are all about Strategy - come join us - there my name is I'm Spartacus.

Order of Battle: Pacific fan
Morning Sun: beta tester
US Marines: beta tester


(in reply to Texican)
Post #: 14
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