Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Beta Scenario: Those who face death

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> Beta Scenario: Those who face death Page: [1]
Login
Message << Older Topic   Newer Topic >>
Beta Scenario: Those who face death - 3/16/2015 5:18:14 PM   
AaronWallace

 

Posts: 35
Joined: 1/5/2015
Status: offline
Set in and around mount Sinjar in Northern Iraq. Help me beta test this little first scenario. Any and all suggestions are appreciated. I am trying to get the equipment right with at leas things that would be around in theater if ISIL had all of the technical skills of a nation state actor.

ISIL has more military capabilities in this scenario then they do in real life. Best of luck I hope you all enjoy it. it shouldn't take very long, this is more of a proof of concept. :)

Update:
Changed some aircraft load outs, To more Air Attack
Added some munitions.
made the opfor fighters slightly more aggressive.
added facility destruction/damage triggers, actions.

update 1.6.16
triggers fixed for airdrops.

Attachment (1)

< Message edited by AaronWallace -- 1/6/2016 5:44:29 PM >
Post #: 1
RE: Beta Scenario: Those who face death - 3/16/2015 6:59:20 PM   
Coiler12

 

Posts: 1196
Joined: 10/13/2013
Status: offline
Nice scenario. Very interesting comparing it with "Shamal" to see how the technology's changed in a similar situation considerably later on.

Some small criticisms/comments.
-You have very few A/A assets. This would make considerably more sense in a situation where the air threat was indeed nonexistent, but for one where the enemy indeed has an air force, the planners would boost their own in response.
-Some instructions for how to carry out the paradrops would be helpful. I've played enough Command to get it's "get the transports close to the camp", but a newer player might not. Maybe switch the points event to locked reference points on the NATO side and say in the briefing (Note: To conduct this event keep the transports inside the marked area.)

Otherwise very good.

(in reply to AaronWallace)
Post #: 2
RE: Beta Scenario: Those who face death - 3/16/2015 7:02:22 PM   
AaronWallace

 

Posts: 35
Joined: 1/5/2015
Status: offline
Thanks, I think I might have been a little over zealous in my force reductions, but than almost all of the strike aircraft have 2x AMRAAMS and three dedicated Air Superiority strike eagles. I should likely look at the nato forces again... I feel like you are right some of the bomb carriers should be repurposed.

< Message edited by AaronWallace -- 3/16/2015 8:13:41 PM >

(in reply to Coiler12)
Post #: 3
RE: Beta Scenario: Those who face death - 3/28/2015 3:13:40 PM   
AaronWallace

 

Posts: 35
Joined: 1/5/2015
Status: offline
Thank you for your suggestions Coiler12.

(in reply to AaronWallace)
Post #: 4
RE: Beta Scenario: Those who face death - 3/28/2015 8:53:02 PM   
Coiler12

 

Posts: 1196
Joined: 10/13/2013
Status: offline
Played the updated scenario again. Very good and fun scenario, and I believe it's quite ready for the community scenario pack.

(in reply to AaronWallace)
Post #: 5
RE: Beta Scenario: Those who face death - 3/29/2015 1:18:01 PM   
Gunner98

 

Posts: 5459
Joined: 4/29/2005
From: The Great White North!
Status: offline
Very nice scenario.

Only a minor comment for VP's. In the briefing SEAD and destroying the airstrip were mentioned as objectives. However I think the only thing that attracted VPs was the destruction of the convoy (which BTW was a nail biter because I used too much ordinance on other targets and nailed the final convoy targets with guns after they had set up and I had less than an hour to go). So some VPs for runways or something else would be good.

Besides that this is very nice and ready for print.

B


(in reply to Coiler12)
Post #: 6
RE: Beta Scenario: Those who face death - 3/29/2015 4:20:53 PM   
AaronWallace

 

Posts: 35
Joined: 1/5/2015
Status: offline
Thank you for the for the catch Gunner98, I added an event that triggers on the damage or destruction of an ISIL facility.

(in reply to Gunner98)
Post #: 7
RE: Beta Scenario: Those who face death - 1/5/2016 5:37:13 PM   
kgambit

 

Posts: 72
Joined: 1/9/2015
Status: offline
Aaron,

The Cargo and Para Drops aren't firing. The trigger area is using Reference Points that don't exist instead of using the Drop Zone reference points.

Just for grins, I changed just the first Air Mobility Cargo drop parameters to the appropriate area and changed the end time to Sunday, November 16th, 2014 at 1 pm. EVERYTHING fires with just those changes. I have no idea why the others did not need changing as well.

Anyway, here is a pic showing the problem with the areas (sorry about the size).

PS: Ignore the circles around the times. I misread the ending time.








Attachment (1)

< Message edited by kgambit -- 1/5/2016 6:40:35 PM >

(in reply to AaronWallace)
Post #: 8
RE: Beta Scenario: Those who face death - 1/6/2016 4:38:37 PM   
AaronWallace

 

Posts: 35
Joined: 1/5/2015
Status: offline
thank you for the catch!

here is an updated file...

Attachment (1)

< Message edited by AaronWallace -- 1/6/2016 5:43:11 PM >

(in reply to kgambit)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> Beta Scenario: Those who face death Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.250