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A Question About Missions

 
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A Question About Missions - 2/19/2015 8:30:10 PM   
DBeves

 

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So - Taking the wooden Leg scenario as an example I hope someone can answer as I feel it may help me understand things a bit better.

So In this scenario I have a bunch of buildings to destroy, some Fighter Bombers loaded and ready to go and a coupe of refuel tankers patrolling in the middle of the Med

What I would like to know is ...

1. I know I can plan a strike on the buildings and assign the bombers and tick use refuelling if possible. OR
2. I know I can launch the bombers and catch them manually when they take off and control them from there BUT

What if I want to just plan a mission for them to transit to the area of the tankers via a series of waypoints ? there seems a couple of missions that sort of get me there but I am wondering if there is a "proper" way as there doesn't seem to be an option to just assign aircraft to a "Transit" type mission prior to take off.

Just hoping this will help me understand the whole mission thing.
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RE: A Question About Missions - 2/19/2015 8:58:29 PM   
Tomcat84

 

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Try using a support mission. Set the RPs in the right order, set One time only and Single loop, and it might give you what you are looking for?



Is that what you are looking for?



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RE: A Question About Missions - 2/19/2015 9:39:02 PM   
DBeves

 

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Well - yes - but only kind of - I did try the support mission but of course having to set some kind of "Loop" means they will have to fly back down the waypoint path when they reach the end of the outward leg.
So as I say it kind of gets me there but I have to remember to intercept them when They get there.

What I am looking for I guess is as I said - a "transit" mission type - where they simply fly along a series of defined waypoints and then go into a holding pattern at the end.

The only way I really found of doing it was to actually assign them to the Tanker Orbit mission - but that doesn't allow you to set a series of waypoints for them to follow. And also - one mission type I tried seem to set them on a re-arming process - though not this one I think

I am thinking with all this I am misunderstanding something that is either in the game or the nature of what its supposed to be doing ? It seems something of a glaring omission in mission types not to be able to do this prior to take off ?
Which for the life of me I cant figure out how.


< Message edited by DBeves -- 2/19/2015 10:40:10 PM >

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RE: A Question About Missions - 2/19/2015 10:02:33 PM   
Tomcat84

 

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Hmmm I see.

Well, I guess it kind of depends on the balance of what you want to handle yourself vs what you want to have the computer handle.

I am traditionally a big micro manager for air to air combat, i.e. I launch my planes manually, direct them everywhere manually and order who to target, when and with how many missiles etc all myself.

But some people prefer to just assign escorts and strikers to a strike mission, setup WRA for targeting, and let the AI figure it all out.

Now both have advantages and disadvantages, the micro manager gets things done just how he wants it, but it can take lot of time and be complex.
The AI user costs less time but you might lose track of stuff and the AI isnt always as smart as you might be.

I think maybe you are a bit in the middle right now? Because you have very specific things you want to do but you want the AI to do them.

I think in this case maybe you are better off launching them yourself and plotting a course (at the end of which they will orbit).

Or just have the AI do the strike and refuel like you said.

The mission type you are asking for right now is not really there, although maybe it might be an idea to have a RTB/Hold at end of loop option for the support mission. Dont know what the devs think of that.

It has to be said though that the devs are slowly building the Mission tool into a more and more advanced strike planner that in the future probably will add the exact details you are looking for.

Hope this makes sense? and please note that I am not a developer so everything I say is my opinion, not an official one of theirs :)

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