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Intel Monkey Question

 
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Intel Monkey Question - 2/14/2015 6:22:22 PM   
Bullwinkle58


Posts: 11302
Joined: 2/24/2009
Status: offline
Finally installed this nice utility now that the Good Guys are moving forward in the war. All went fine. The SigInt portion works great, no problems.

But when I try to load the Basic Combat Report half I get this error string in the command window:


C:\Matrix Games\WITP AE Third Install for Cliff Game\War in the Pacific Admiral'
s Edition\tools\Intel Monkey>IntelMonkey-A.py

510 Days of SigInt Processed.
14,488 SigInt Records Processed.
Exception in Tkinter callback
Traceback (most recent call last):
File "C:\Python34\lib\tkinter\__init__.py", line 1533, in __call__
return self.func(*args)
File "C:\Matrix Games\WITP AE Third Install for Cliff Game\War in the Pacific
Admiral's Edition\tools\Intel Monkey\IntelMonkey-A.py", line 1659, in basic_comb
at
inputtext = f.read().splitlines(True)
File "C:\Python34\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x8f in position 1947: cha
racter maps to <undefined>
Exception in Tkinter callback
Traceback (most recent call last):
File "C:\Python34\lib\tkinter\__init__.py", line 1533, in __call__
return self.func(*args)
File "C:\Matrix Games\WITP AE Third Install for Cliff Game\War in the Pacific
Admiral's Edition\tools\Intel Monkey\IntelMonkey-A.py", line 1659, in basic_comb
at
inputtext = f.read().splitlines(True)
File "C:\Python34\lib\encodings\cp1252.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x8f in position 1947: cha
racter maps to <undefined>


Apparently it doesn't like a byte somewhere.

This is a stock Scenario 002 PBEM game with Andy Mac's ASW/AA changes (those found in DBB I believe) loaded on top of the core stock scenario file. I got the most recent 3.0 level Python install. Running Win 7. Any other help appreciated.

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The Moose
Post #: 1
RE: Intel Monkey Question - 2/15/2015 1:17:59 AM   
witpqs


Posts: 24764
Joined: 10/4/2004
From: Argleton
Status: offline
Replied to your PM. Not 100% sure what is wrong but we will sort it out.

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Post #: 2
RE: Intel Monkey Question - 2/15/2015 11:38:56 PM   
witpqs


Posts: 24764
Joined: 10/4/2004
From: Argleton
Status: offline
Fixed! Moose was the victim of a combat file which had some substandard bytes. Some bytes come from the factory with bits not torqued to specification properly, and those bits sometimes come loose during use. Especially in a combat file, just consider the subject matter.



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RE: Intel Monkey Question - 2/16/2015 12:41:17 AM   
zuluhour


Posts: 5242
Joined: 1/20/2011
From: Maryland
Status: offline
sounds like my partial....

(in reply to witpqs)
Post #: 4
RE: Intel Monkey Question - 2/16/2015 2:13:12 AM   
Zorch

 

Posts: 7531
Joined: 3/7/2010
Status: online

quote:

ORIGINAL: witpqs

Fixed! Moose was the victim of a combat file which had some substandard bytes. Some bytes come from the factory with bits not torqued to specification properly, and those bits sometimes come loose during use. Especially in a combat file, just consider the subject matter.



Can I borrow this explanation the next time one of my clients complains about my code?

(in reply to witpqs)
Post #: 5
RE: Intel Monkey Question - 2/16/2015 2:39:44 AM   
witpqs


Posts: 24764
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: Zorch


quote:

ORIGINAL: witpqs

Fixed! Moose was the victim of a combat file which had some substandard bytes. Some bytes come from the factory with bits not torqued to specification properly, and those bits sometimes come loose during use. Especially in a combat file, just consider the subject matter.



Can I borrow this explanation the next time one of my clients complains about my code?

Certainly! And you can explain that the trouble started with the switch from EBCDIC to ASCII. In EBCDIC, characters didn't line up as nicely as they do in ASCII, so there was more friction to hold things in place. And don't even get me started on big endian versus little endian!



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