el cid again
in note of RHS there are strategy suggestions for japanese player on russia front campaign, my question is what is gameplay purpose for japanese player. I mean that russia campaign, for balance and gameplay, must gives some meaning for japanese player. If allied player uses the "russia card" earlier, this can't be a "easy" achievement to get victory points on japanese player. think that a way to "discourage" early russia intervention can be more fortification levels for japanese bsis of Kwantung Army and few supplies ( off course in '41 and '42 focus of supplies are for great patrioctic war I suppose ).
allied player has many advantages already, a russia card can ruins the "balance", my personal opinon. for gameplay balance purpose If player uses the special russia card, japanese player must have a own special alternative "card" to use in-game ( for example successfully arab riots anti-UK in middle east event that can reduce UK effort in pacific theatre ).
In which case I suggest playing a Russian Passive scenario. So far, however, I am surprised that Allies never
even seem to consider "cheating" and misusing active Russians in a game where they can. Note also that the Japanese
DO have the option to start a war with Russia in a passive Russian scenario - and it is grossly unfair. Russian units
are frozen even when the invasion happens - until code "decides" conditions have been met. I also find the abuse
of passive Russians by Japanese players to be widespread: in a Russian active scenario the Allies can decide that
enough is enough.
IRL the IJA ground force is very powerful. IRL very little of it faced the Allies in the war. If forces from
Manchukuo shift over to China, there is no problem with being unable to load on ships or fly. And it can have
a decisive effect on the war effort. Kwangtung Army was the most powerful of all Japanese field forces -
with more HQ and more units than any other. Something needs to keep it in Manchukuo - or at least some risk
should be run if it is "robbed." EVENTUALLY - a bit at a time - Kwangtung Army WAS stripped of its troops
and equipment - so by 1945 it is a shadow of itself. It is trying to substitute militia for line formations
in numbers. They don't do well against a Red Army able to be reinforced from the no longer existing European front.
It remains, the RHS system puts the decision (active or passive Russia) in the hands of the players - by offering
alternate versions of its historical scenarios (101 and 102 are identical except for this; 103 and 104 are identical
except for this as well). Only Japan enhanced scenarios (99 & 105) require active Russians - it is a way to compensate
for a stronger Japanese offensive and presumably reflects the greater incentives the Allies would have to help